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* Fix server favorites not saving when client/serverlist/ doesn't exist ↵sfan52021-04-09
| | | | already (#11152)
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-30
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* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-20
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* Make pkgmgr handle modpacks containing modpacks properlyElias Fleckenstein2021-03-01
| | | fixes #10550
* pkgmgr: Fix crash when .conf release field is invalidrubenwardy2021-02-28
| | | | Fixes #10942
* Allow toggling of texture pack by double clickingYaman Qalieh2021-02-24
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* Update credits tab and mailmapsfan52021-02-23
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* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
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* Fix crash in tab_online when cURL is disabledrubenwardy2021-02-09
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* Use consistent temp folder path (#10892)rubenwardy2021-02-07
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* ContentDB: Order installed content first (#10864)rubenwardy2021-01-28
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* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Load system-wide texture packs too (#10791)Zughy2021-01-21
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-20
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-16
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* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-10
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* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
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* "Browse online content" formspec improvement (#10756)Zughy2021-01-02
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* Display Minetest header when menu_last_game value isn't available anymore ↵Zughy2020-12-28
| | | | (#10751)
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
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* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-19
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* Add open user data button to main menu (#10579)rubenwardy2020-12-19
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* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
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* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
| | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
* Improve layout of main menu 'local' tab (#10366)Paramat2020-09-29
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* Remove "generate normal maps" feature (#10313)hecks2020-09-14
| | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
* Android: drop simple MainMenu (#10227)Maksim2020-08-27
| | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion.
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
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* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
| | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
* Fix incorrect view URL for gamesrubenwardy2020-07-28
| | | | | | | package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View.
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
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* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-06
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* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
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* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
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* Update ContentDB dialog (#9949)rubenwardy2020-05-29
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* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-27
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* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
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* Add engine version string to ContentDB API request (#9890)rubenwardy2020-05-24
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* builtin: Move common/async_event.lua to mainmenu/async_event.luasfan52020-05-17
| | | | It only works in the context of the mainmenu.
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17
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* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-12
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* Fix delayed error message in start game tabrubenwardy2020-04-12
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* Add allowed_mapgens option in game.conf. (#9263)Wren Turkal2020-04-06
| | | | | | | | The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
* Update credits for 5.2.0 (#9593)rubenwardy2020-04-05
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* Add comments for translators (#9510)Wuzzy2020-03-20
| | | | | * Add translator comments for "special" strings * Add translator comments for some "tricky" strings
* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-06
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* Fix luacheck errorsrubenwardy2019-12-07
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* All settings: Fix missing flags checkbox caused by 'possible flags' order ↵Muhammad Rifqi Priyo Susanto2019-09-27
| | | | | | (#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency.
* Automatically enable depends of mods when enabling the mods in the world ↵HybridDog2019-09-26
| | | | | | config menu (#3473)