aboutsummaryrefslogtreecommitdiff
path: root/builtin/mainmenu
Commit message (Collapse)AuthorAge
* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-26
|
* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-22
|
* Move instead of copy during content install if possiblesfan52021-10-07
|
* Move archive extraction in content store to async jobsfan52021-10-07
|
* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-07
| | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵Hugues Ross2021-08-12
| | | | | | | | | Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-02
|
* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-27
|
* Fix spurious shadow enablement in mainmenusfan52021-06-30
| | | | fixes #11394
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-21
| | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
* Fix some typos in builtin (#11370)Wuzzy2021-06-21
|
* Shadow mapping render pass (#11244)Liso2021-06-06
| | | Co-authored-by: x2048 <codeforsmile@gmail.com>
* Add metatables to lua vectors (#11039)DS2021-06-04
| | | Add backwards-compatible metatable functions for vectors.
* Fix server favorites not saving when client/serverlist/ doesn't exist ↵sfan52021-04-09
| | | | already (#11152)
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-30
|
* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-20
|
* Make pkgmgr handle modpacks containing modpacks properlyElias Fleckenstein2021-03-01
| | | fixes #10550
* pkgmgr: Fix crash when .conf release field is invalidrubenwardy2021-02-28
| | | | Fixes #10942
* Allow toggling of texture pack by double clickingYaman Qalieh2021-02-24
|
* Update credits tab and mailmapsfan52021-02-23
|
* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
|
* Fix crash in tab_online when cURL is disabledrubenwardy2021-02-09
|
* Use consistent temp folder path (#10892)rubenwardy2021-02-07
|
* ContentDB: Order installed content first (#10864)rubenwardy2021-01-28
|
* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Load system-wide texture packs too (#10791)Zughy2021-01-21
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-20
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-16
|
* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-10
|
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
|
* "Browse online content" formspec improvement (#10756)Zughy2021-01-02
|
* Display Minetest header when menu_last_game value isn't available anymore ↵Zughy2020-12-28
| | | | (#10751)
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
|
* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-19
|
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
|
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
|
* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
| | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
* Improve layout of main menu 'local' tab (#10366)Paramat2020-09-29
|
* Remove "generate normal maps" feature (#10313)hecks2020-09-14
| | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
* Android: drop simple MainMenu (#10227)Maksim2020-08-27
| | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion.
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
|
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
| | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
* Fix incorrect view URL for gamesrubenwardy2020-07-28
| | | | | | | package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View.
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
|
* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-06
|
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
|
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
|
* Update ContentDB dialog (#9949)rubenwardy2020-05-29
|
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-27
|