Commit message (Collapse) | Author | Age | |
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* | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | 2022-01-30 |
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* | Update credits for 5.5.0 release (#12001) | sfan5 | 2022-01-30 |
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* | Fix Minetest logo when installed system-wide | ROllerozxa | 2022-01-30 |
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* | Disable dynamic shadows for the 5.5.0 release | SmallJoker | 2022-01-29 |
| | | | | | | | | | The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development. | ||
* | Main menu: Fix automatic dependency enables on doubleclick | SmallJoker | 2022-01-19 |
| | | | | | When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06 | ||
* | Mainmenu game-related changes (#11887) | sfan5 | 2022-01-09 |
| | | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) | ||
* | Fix URL escaping in content store | sfan5 | 2021-12-13 |
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* | Remove unused Direct3D shader error/warning (#11793) | ROllerozxa | 2021-11-26 |
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* | Allow for Game-Specific Menu Music (#11241) | ExeVirus | 2021-11-22 |
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* | Move instead of copy during content install if possible | sfan5 | 2021-10-07 |
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* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
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* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
| | | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. | ||
* | Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵ | Hugues Ross | 2021-08-12 |
| | | | | | | | | | Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | ContentDB: Add support for package aliases / renaming (#11484) | rubenwardy | 2021-08-02 |
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* | ContentDB: Add reason to downloads (#10876) | rubenwardy | 2021-07-27 |
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* | Fix spurious shadow enablement in mainmenu | sfan5 | 2021-06-30 |
| | | | | fixes #11394 | ||
* | Strip carriage returns from lines in settingtypes.txt (#11338) | William L. DeRieux IV | 2021-06-21 |
| | | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | ||
* | Fix some typos in builtin (#11370) | Wuzzy | 2021-06-21 |
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* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 |
| | | | Co-authored-by: x2048 <codeforsmile@gmail.com> | ||
* | Add metatables to lua vectors (#11039) | DS | 2021-06-04 |
| | | | Add backwards-compatible metatable functions for vectors. | ||
* | Fix server favorites not saving when client/serverlist/ doesn't exist ↵ | sfan5 | 2021-04-09 |
| | | | | already (#11152) | ||
* | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | 2021-03-30 |
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* | Mainmenu: Improve "Join Game" tab (#11078) | sfan5 | 2021-03-20 |
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* | Make pkgmgr handle modpacks containing modpacks properly | Elias Fleckenstein | 2021-03-01 |
| | | | fixes #10550 | ||
* | pkgmgr: Fix crash when .conf release field is invalid | rubenwardy | 2021-02-28 |
| | | | | Fixes #10942 | ||
* | Allow toggling of texture pack by double clicking | Yaman Qalieh | 2021-02-24 |
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* | Update credits tab and mailmap | sfan5 | 2021-02-23 |
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* | Replace 'minetest.' with 'core.' in builtin | rubenwardy | 2021-02-11 |
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* | Fix crash in tab_online when cURL is disabled | rubenwardy | 2021-02-09 |
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* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
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* | ContentDB: Order installed content first (#10864) | rubenwardy | 2021-01-28 |
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* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
| | | | Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Load system-wide texture packs too (#10791) | Zughy | 2021-01-21 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Local tab: rename 'Configure' to 'Select Mods' (#10779) | Zughy | 2021-01-20 |
| | | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | ContentDB: Ignore content not installed from ContentDB | rubenwardy | 2021-01-16 |
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* | Sanitize server IP field in mainmenu (#10793) | Zughy | 2021-01-10 |
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* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | "Browse online content" formspec improvement (#10756) | Zughy | 2021-01-02 |
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* | Display Minetest header when menu_last_game value isn't available anymore ↵ | Zughy | 2020-12-28 |
| | | | | (#10751) | ||
* | Add dependency resolution to ContentDB (#9997) | rubenwardy | 2020-12-23 |
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* | MainMenu: Add clear button and icon for search input (#10363) | Andrey | 2020-12-19 |
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* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
| | | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
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* | Give unnamed world names incrementing numbers. Format 'world<number>' (#10247) | Paramat | 2020-10-13 |
| | | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you. | ||
* | Improve layout of main menu 'local' tab (#10366) | Paramat | 2020-09-29 |
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* | Remove "generate normal maps" feature (#10313) | hecks | 2020-09-14 |
| | | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it | ||
* | Android: drop simple MainMenu (#10227) | Maksim | 2020-08-27 |
| | | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion. | ||
* | ContentDB: Add Update All and download queuing (#9995) | rubenwardy | 2020-08-17 |
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* | Mapgen Flat: Add caverns, disabled by default (#9913) | Paramat | 2020-08-05 |
| | | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds. |