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* Enable the gamebar on Android (#12354)ROllerozxa2022-07-17
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* Add check_mod_configuration to main menurubenwardy2022-07-14
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* Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker2022-07-09
| | | Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
* Reorganise settingtypes.txt (#12490)rubenwardy2022-06-30
| | | | | This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end. At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
* Improve warnings when no games or only devtest is installed (#11955)ROllerozxa2022-06-29
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* Update my nameNathanaël Courant2022-06-16
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* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-05
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* Add register dialog to separate login/register (#12185)rubenwardy2022-06-05
| | | | | | | | | | New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
* Hide "Autosave Screen Size" on AndroidROllerozxa2022-06-05
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* Rework main menu confirmation dialogs (#12356)ROllerozxa2022-06-03
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* Default settings, presets and configuration for dynamic shadows (#12359)x20482022-05-29
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* Deprecate game.conf name, use title instead (#12030)rubenwardy2022-05-21
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* Enable dependencies when enabling modpacks (#12202)Jude Melton-Houghton2022-05-08
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* Fix enabling of dependencies with identical names (#12253)Jude Melton-Houghton2022-05-08
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* Fix mods not being recursively enabledrubenwardy2022-05-08
| | | | Fixes #12290
* Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy2022-05-07
| | | | Fixes #12285
* ContentDB: Fix ungraceful crash on aliases when list download failsrubenwardy2022-05-03
| | | | Fixes #12267 and fixes #12154
* Fix texture packs not showing as enabled in mainmenurubenwardy2022-04-24
| | | | Fixes #12219
* Fix invalid queued package element and path (#12218)Alex2022-04-24
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* Use mod names/titles instead of technical names (#12192)olive2022-04-24
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* Fix typo and update settings filesShadowNinja2022-04-08
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* Fix spaces generated by settings file generatorShadowNinja2022-04-08
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* Tune shadow perspective distortion (#12146)x20482022-03-31
| | | | | * Pass perspective distortion parameters as uniforms * Set all perspective bias parameters via ShadowRenderer * Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance
* Store vector metatable in registryJude Melton-Houghton2022-03-29
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* Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy2022-02-24
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* Apply texture pack main menu textures immediately (#12018)ROllerozxa2022-02-12
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* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
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* Noise params serialization fixupGaël C2022-02-08
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* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-04
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* Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy2022-01-31
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* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-30
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* Update credits for 5.5.0 release (#12001)sfan52022-01-30
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* Fix Minetest logo when installed system-wideROllerozxa2022-01-30
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* Disable dynamic shadows for the 5.5.0 releaseSmallJoker2022-01-29
| | | | | | | | | The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development.
* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-19
| | | | | When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
* Mainmenu game-related changes (#11887)sfan52022-01-09
| | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
* Fix URL escaping in content storesfan52021-12-13
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* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-26
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* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-22
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* Move instead of copy during content install if possiblesfan52021-10-07
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* Move archive extraction in content store to async jobsfan52021-10-07
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* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-07
| | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
* Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵Hugues Ross2021-08-12
| | | | | | | | | Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* ContentDB: Add support for package aliases / renaming (#11484)rubenwardy2021-08-02
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* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-27
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* Fix spurious shadow enablement in mainmenusfan52021-06-30
| | | | fixes #11394
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-21
| | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
* Fix some typos in builtin (#11370)Wuzzy2021-06-21
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* Shadow mapping render pass (#11244)Liso2021-06-06
| | | Co-authored-by: x2048 <codeforsmile@gmail.com>
* Add metatables to lua vectors (#11039)DS2021-06-04
| | | Add backwards-compatible metatable functions for vectors.