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path: root/builtin/misc.lua
Commit message (Expand)AuthorAge
* Add checks for nil in minetest.afterShadowNinja2014-04-13
* Add forceloadingNovatux2014-01-11
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Add basic protection support to builtinShadowNinja2013-11-02
* Optimized minetest.get_connected_players()fairiestoy2013-10-01
* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
* Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2013-07-07
* Add vector helpersShadowNinja2013-07-07
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Prevent passing nil to unpack() in minetest.afterPilzAdam2013-03-19
* Allow minetest.after to take a variable number of argumentsJeija2013-03-17
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-03
* Support static_spawnpoint settingPerttu Ahola2012-04-09
* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
* Split builtin.lua to multiple filesPerttu Ahola2012-04-01