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path: root/builtin/profiler/instrumentation.lua
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* Fix profiler crash by builtin since eea1fda (#8239)Paul Ouellette2019-02-16
* Profiler: Fix var args not being passed to callback register functionrubenwardy2017-10-14
* Use a settings object for the main settingsShadowNinja2017-05-06
* Builtin/profiler: Replace game profiler (#4245)Tim2016-07-12
hl com">the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include "util/string.h" #include "threading/thread.h" #include "exceptions.h" #include <map> #include <string> #include <mutex> class BanManager { public: BanManager(const std::string &banfilepath); ~BanManager(); void load(); void save(); bool isIpBanned(const std::string &ip); // Supplying ip_or_name = "" lists all bans. std::string getBanDescription(const std::string &ip_or_name); std::string getBanName(const std::string &ip); void add(const std::string &ip, const std::string &name); void remove(const std::string &ip_or_name); bool isModified(); private: std::mutex m_mutex; std::string m_banfilepath = ""; StringMap m_ips; bool m_modified = false; };