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settingtypes.txt
Commit message (
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Author
Age
*
Rename 'subgame' to 'game'
paramat
2018-03-13
*
Fix missing warningstream (or similar problem) (#7034)
you
2018-03-04
*
Settingtypes.txt: Fix valleys dungeon ymax error
paramat
2018-02-21
*
Dungeons: Add Y limits in all mapgens
paramat
2018-02-20
*
Add main_menu_style setting
PorygonZRocks
2018-02-08
*
Add Android drivers to the video_driver drop-down menu
Wayward One
2018-01-30
*
Add missing languages from menu (#6953)
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2018-01-23
*
Revert "Add an active object step time budget #6721"
Lars Hofhansl
2018-01-12
*
Settingtypes.txt: Correct value of 'max block send distance'
paramat
2018-01-12
*
Mgv7: Add docs for the new floatland exponent parameter
paramat
2018-01-04
*
Add check to pause game on lost window focus
rubenwardy
2017-12-26
*
Adjust default console height
Ezhh
2017-12-17
*
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-11
*
Add an active object step time budget #6721
Lars Hofhansl
2017-12-06
*
Add coloured logs (#4549)
you
2017-12-06
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Document extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl
2017-12-03
*
Light curve: Add and tune mid boost gaussian
paramat
2017-11-27
*
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
ezhh
2017-11-14
*
Remove incorrect entry from settingtypes
Ezhh
2017-11-12
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
don't pass g_settings around, and use it directly
Esteban I. RM
2017-10-17
*
Implement #6096
Esteban I. RM
2017-10-17
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Add setting for near plane distance. (#6395)
Rob Blanckaert
2017-10-07
*
settingtypes.txt: Update zoom description (#6443)
James Alexander Stevenson
2017-10-06
*
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Correct tooltip_append_itemstring terminology (#6421)
DTA7
2017-09-16
*
Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-09-09
*
Remove DSTACK keybind setting (#6378)
Rui
2017-09-05
*
World start time: Add setting for this, default unchanged
paramat
2017-09-04
*
Remove 3D noise from getSteps function (#6360)
Vaughan Lapsley
2017-09-02
*
Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
*
Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
paramat
2017-08-28
*
Safe digging and placing (#6127)
Ben Deutsch
2017-08-24
*
Reduce dedicated server step to 0.09 (#6252)
Loïc Blot
2017-08-17
*
New lighting curve (#5279)
Vitaliy
2017-08-17
*
Advanced settings: Re-organise mapgen settings for ease of use
paramat
2017-08-14
*
Change “Use” key name to “Special”
TeTpaAka
2017-08-13
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
*
Mgv7: Add 'mount_zero_level' parameter
paramat
2017-07-26
*
Mgv7: Add option to repeat surface biomes in floatlands
paramat
2017-07-22
*
Window size: use 1024x600 to avoid a smaller UI
paramat
2017-07-18
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
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