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* Add Android drivers to the video_driver drop-down menuWayward One2018-01-30
| | | Adds the Android video drivers ogles1 and ogles2 to the video_drivers drop-down menu
* Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)2018-01-23
| | | | | | | | The following languages exist in Minetest PO folder were missing from the selection menu: - dv (Dhivehi) - ms (Malay) - sl (Slovenian) - sv (Swedish) - sw (Swahili)
* Revert "Add an active object step time budget #6721"Lars Hofhansl2018-01-12
| | | | | This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907
* Settingtypes.txt: Correct value of 'max block send distance'paramat2018-01-12
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* Mgv7: Add docs for the new floatland exponent parameterparamat2018-01-04
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* Add check to pause game on lost window focusrubenwardy2017-12-26
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* Adjust default console heightEzhh2017-12-17
| | | #6797
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-11
| | | | | | | | | | | | | | * CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
* Add an active object step time budget #6721Lars Hofhansl2017-12-06
| | | | This can be set via the active_object_interval option.
* Add coloured logs (#4549)you2017-12-06
| | | The setting log_colour can be used to en-/disable or autodetect it.
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-04
| | | | | | | | | | | | | Remove player object property 'can zoom'. Add player object property 'zoom fov'. Remove clientside setting for 'zoom fov'. Object property default is 15 degrees in creative mode, zoom disabled in survival mode. Needed due to zoom now loading and/or generating distant world according to zoom FOV. Update object properties serialisation version to 3.
* Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl2017-12-03
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* Light curve: Add and tune mid boost gaussianparamat2017-11-27
| | | | | | Create a closer match to the light curve of 0.4.16 stable. Results in darker shadows while maintaining the 'brightness' and light spread.
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-14
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* Remove incorrect entry from settingtypesEzhh2017-11-12
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* Rewrite rendering engine (#6253)Vitaliy2017-10-31
| | | | | | | | | | | | * Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
| | | | | | | | | | | | | | | | Formspec input for each individual noise parameter and flag. Allow noise flags to be set in advanced settings, previously only settable in minetest.conf. Standardise 'group format' for noise parameters set in minetest.conf, as only these support noise flags. However the older 'single line' format is still accepted to support existing minetest.conf files. Therefore auto-generate minetest.conf.example with noise parameters in 'group format'. Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or 'noise_params_3D', the dimension number is displayed in the advanced settings edit page.
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-17
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* Implement #6096Esteban I. RM2017-10-17
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* Real global textures (#6105)Vitaliy2017-10-15
| | | | | | | | * Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
* Add setting for near plane distance. (#6395)Rob Blanckaert2017-10-07
| | | | | | | * Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
* settingtypes.txt: Update zoom description (#6443)James Alexander Stevenson2017-10-06
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* Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA72017-09-26
| | | | * Add mute setting (toggled by the mute key and in the volume menu)
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
| | | | | | | | | | Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-17
| | | | | | | Feature is unnecessary and would greatly complicate future development, it would also make 'get biome at pos' extremely complex. Mgv7: Revert option to repeat surface biomes in floatlands, which depended on the above.
* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-16
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* Add setting to display the itemstring after the tooltip in the inventory. ↵DTA72017-09-15
| | | | | | (#6413) * Add setting to display the itemstring after the tooltip in the inventory.
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
| | | | Also remove the setting 'send_pre_v25_init' Keep old enum entries for obsolete commands
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-09
| | | The block sends per client is 1/2 when reaching the maximal player count.
* Remove DSTACK keybind setting (#6378)Rui2017-09-05
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* World start time: Add setting for this, default unchangedparamat2017-09-04
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* Remove 3D noise from getSteps function (#6360)Vaughan Lapsley2017-09-02
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* Formspec: Add options to set background color and opacity (fullscreen mode + ↵Loïc Blot2017-08-29
| | | | | | | | | | | | default mode) (#5493) * Formspec: Add options to set background color and opacity (fullscreen mode) * Enhance previous comment: Set formspec background when regenerate UI. * This permit to do the calcul only at regen and override it with bgcolor tag * Add a setting for default background color into formspec, separated from fullscreen * Add a little performance gain on formspecs using a const ref instead of copying formspec string
* Advanced settings: Make 'controls', 'graphics', 'sound' more accessibleparamat2017-08-28
| | | | | | | | | | | | | Move client 'controls', 'graphics' and 'sound' into the first level to be immediately visible to players who may not realise these come under 'client'. These are the settings that new players or players on a server are likely to want to access while not having understanding of what comes under 'client'. Leave client 'network' and 'advanced' under 'client' as these are more advanced. Move 'show entity selection boxes' from the bizarre location in 'client'>'network' to 'graphics'>'in game'>'advanced'.
* Safe digging and placing (#6127)Ben Deutsch2017-08-24
| | | | | | | | | | | | | | * Setting: Safe digging and placing * New setting 'safe_dig_and_place' under Controls * If set, digging and placing will not auto-repeat * Releasing buttons unblocks the respective action again * Useful for inexperienced users in creative mode where default repeat times may be too short * Safe placing (right click repetition) does not need a guarding flag * Added new setting to minetest.conf.example
* Reduce dedicated server step to 0.09 (#6252)Loïc Blot2017-08-17
| | | Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
* New lighting curve (#5279)Vitaliy2017-08-17
| | | | | | | | * New lighting curve * Make polynomial lighting curve * Update default lighting settings
* Advanced settings: Re-organise mapgen settings for ease of useparamat2017-08-14
| | | | | Add a comment about the auto-generated minetest.conf.example possibly appearing in the bin folder.
* Change “Use” key name to “Special”TeTpaAka2017-08-13
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* Remove cloud_height settingBen Deutsch2017-08-12
| | | | | | With the cloud API, the cloud_height setting has become obsolete and replaceable by a mod. It, and supporting code, can be removed.
* Make direct item selection keys freely bindableWuzzy2017-07-30
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* Mgv7: Add 'mount_zero_level' parameterparamat2017-07-26
| | | | | | | | Allows setting of the mountain 'zero level' (y where density gradient is zero). It is easy to vertically shift smooth terrain by editing noise parameter 'offset', but vertically shifting mountain terrain was complex and imprecise, involving making a calculation based on an average of the mountain height parameter.
* Mgv7: Add option to repeat surface biomes in floatlandsparamat2017-07-22
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* Window size: use 1024x600 to avoid a smaller UIparamat2017-07-18
| | | | | | The change from 800x600 to 1024x576 (16:9) was a reduction in height which caused user interface to become smaller. Continue to use width 1024 as it is a common small screen width.
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
| | | | | | | | | | | | | | | | | | | | * [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
| | | | This reverts commit bdac12761cd92960c3df83c932aa610f2322215f.
* Default window size: Increase to 1024x576, aspect ratio 16:9paramat2017-07-15
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* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
| | | | | Original PR: #5747. This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204.
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-14
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* Mapgen Carpathian: Add lava_depth parametervlapsley2017-07-07
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