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Commit message (
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Author
Age
*
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
rubenwardy
2022-01-31
*
Fix builtin statbar backgrounds
Lars Mueller
2022-01-31
*
Use virtual paths to specify exact mod to enable (#11784)
rubenwardy
2022-01-30
*
Update credits for 5.5.0 release (#12001)
sfan5
2022-01-30
*
Get rid of `basic_debug` last minute
sfan5
2022-01-30
*
Update German builtin translation
Wuzzy
2022-01-30
*
Update builtin translation templates
Wuzzy
2022-01-30
*
Fix Minetest logo when installed system-wide
ROllerozxa
2022-01-30
*
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-30
*
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-29
*
Builtin: Sanity-check /time inputs (#11993)
SmallJoker
2022-01-27
*
Free arguments of cancelled minetest.after() jobs
sfan5
2022-01-19
*
Main menu: Fix automatic dependency enables on doubleclick
SmallJoker
2022-01-19
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
*
Fix vector.from_string returning a table without vector metatable
Desour
2022-01-02
*
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-30
*
Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-29
*
Use defined evaluation order in profiler
Jude Melton-Houghton
2021-12-19
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
*
Fix eat sound not playing if eating last of stack
sfan5
2021-12-15
*
Fix URL escaping in content store
sfan5
2021-12-13
*
Update German locale translation
Wuzzy
2021-12-10
*
Update builtin locale
Wuzzy
2021-12-10
*
Improve error message if using "/help --" (#11796)
Wuzzy
2021-12-01
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
*
Remove unused Direct3D shader error/warning (#11793)
ROllerozxa
2021-11-26
*
Allow for Game-Specific Menu Music (#11241)
ExeVirus
2021-11-22
*
Localize error messages in mainmenu (#11495)
Riceball LEE
2021-11-01
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
*
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-31
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
*
Fix incorrect error message in core.encode_png
sfan5
2021-10-22
*
Move instead of copy during content install if possible
sfan5
2021-10-07
*
Move archive extraction in content store to async job
sfan5
2021-10-07
*
Add "MINETEST_MOD_PATH" environment variable (#11515)
emixa-d
2021-10-07
*
List only jpg and png as screenshot format options (#11675)
HybridDog
2021-10-05
*
Add an option `-t` to force text output in /help
Pedro Gimeno
2021-10-01
*
Update builtin locale files (#11650)
Wuzzy
2021-09-26
*
Fix several typos in settingtypes.txt (#11623)
Wuzzy
2021-09-26
*
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-26
*
Add feature table entry for new dynamic media API
sfan5
2021-09-19
*
Split vector.new into 3 constructors
DS
2021-09-10
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
*
Fix falling mesh nodes being half size (#11389)
Wuzzy
2021-09-01
*
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-31
*
Async-related script cleanups
sfan5
2021-08-28
*
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
*
Optimize vector length calculations (#11549)
Lean Rada
2021-08-27
*
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2021-08-12
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