Commit message (Collapse) | Author | Age | |
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* | Use CDB author and name in installed package's config (#8550) | Paul Ouellette | 2019-06-10 |
| | | | | They are used for tracking the package, so should match ContentDB. | ||
* | Save forceloaded blocks file periodically (#8535) | Thomas Rudin | 2019-06-10 |
| | | | | | saves the forceloaded blocks periodically. checks every 10 seconds if the forceloaded blocks got changed in-game and persists them on-disk if that's the case | ||
* | Remove modstore leftovers. Fix core.show_path_select_dialog documentation ↵ | DS | 2019-06-07 |
| | | | | | (#8572) This was forgotten in #5852. | ||
* | HTTP API: Allow binary downloads and headers (#8573) | SmallJoker | 2019-06-06 |
| | | | | Add minetest.features.httpfetch_binary_data | ||
* | Dungeons: Settable density noise, move number calculation to mapgens (#8473) | Paramat | 2019-06-01 |
| | | | | | | | | | | | | Add user-settable noise parameters for dungeon density to each mapgen, except V6 which hardcodes this noise parameter. Move the calculation of number of dungeons generated in a mapchunk out of dungeongen.cpp and into mapgen code, to allow mapgens to generate any desired number of dungeons in a mapchunk, instead of being forced to have number of dungeons determined by a density noise. This is more flexible and allows mapgens to use dungeon generation to create custom structures, such as occasional mega-dungeons. | ||
* | builtin/../register.lua: Abort make_wrap_deregistration if param is invalid | ANAND | 2019-05-04 |
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* | World start time: Move to first full light (day night ratio = 1000) (#8410) | Paramat | 2019-04-13 |
| | | | | | | | | 6125 is the time of first full light according to 'get_node_light()', and the time of first full light visually when basic shaders are on. This is the optimum default new world start time, taking all possible games into account. The previous time assumed a game similar to Minetest Game. Games should set this setting themselves according to their needs. | ||
* | Change pitch fly binding to 'P', add to change keys menu (#8314) | rubenwardy | 2019-04-03 |
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* | Optimize core.after in a simple way (#8351) | DS | 2019-03-27 |
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* | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) | Paramat | 2019-03-27 |
| | | | | | | | | Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2. | ||
* | Document 'highly unstable' mapgens instead of 'stable' mapgens (#8404) | Paramat | 2019-03-20 |
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* | num_emerge_threads: Fix documentation of automatic selection | paramat | 2019-03-17 |
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* | core.after: Improve assertion message (#8388) | ANAND | 2019-03-17 |
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* | Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738) | ANAND | 2019-03-17 |
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* | num_emerge_threads: Warn of crashes when > 1 (#8357) | Paramat | 2019-03-14 |
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* | World config: Make depends easier to read (#7396) | HybridDog | 2019-03-07 |
| | | | | | | | | | | | | * Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks | ||
* | Change 'num_emerge_threads' default to 1 (#8303) | Paramat | 2019-03-05 |
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* | Add math.factorial (#8298) | HybridDog | 2019-03-05 |
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* | Add sounds for falling and attached nodes (#7719) | DS | 2019-03-05 |
| | | | | | | | | | * Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs | ||
* | Hide uninstall package button on unmodifiable paths (#8255) | rubenwardy | 2019-03-05 |
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* | Update minetest.conf.example and settings_translation_file.cpp (#8278) | Paramat | 2019-02-23 |
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* | Settingtypes.txt: Remove 2 lines missed in a recent commit (#8277) | Paramat | 2019-02-23 |
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* | Remove 's' from 'automatic forwards' (#8272) | ANAND | 2019-02-23 |
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* | Content store: Ignore '_game' in game names in ID generation (#8270) | rubenwardy | 2019-02-22 |
| | | | | Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'. | ||
* | Update gamebar on tab enter (#8192) | Paul Ouellette | 2019-02-18 |
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* | Fix games not updating on deletion | rubenwardy | 2019-02-18 |
| | | | | As reported by @random-geek | ||
* | Fix content store crash (#8244) | Paul Ouellette | 2019-02-18 |
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* | lua_api.txt, settingtypes.txt: Various improvements (#8252) | Paramat | 2019-02-18 |
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* | Fix profiler crash by builtin since eea1fda (#8239) | Paul Ouellette | 2019-02-16 |
| | | | Default to '??' (common Minetest notation) for unknown mods. | ||
* | Update credits (#8162) | rubenwardy | 2019-02-16 |
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* | Statbars: Reduce initial update interval | SmallJoker | 2019-02-12 |
| | | | | | | Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods. | ||
* | Builtin: Fix grayed-out but enabled modpacks | SmallJoker | 2019-02-09 |
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* | Remove fgettext("") in builtin | Wuzzy | 2019-02-09 |
| | | | | This call is useless and wrong, the empty string has a special meaning in Gettext. | ||
* | Content store: Fix assertion failed on unsuccessful package list fetch | rubenwardy | 2019-02-03 |
| | | | | Fixes #8168 | ||
* | Rename 'Content Store' to 'Online Content Repository' in Advanced Settings | rubenwardy | 2019-02-03 |
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* | Add setting to hide mature content from ContentDB | rubenwardy | 2019-02-03 |
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* | Fix rename modpack dialog not appearing to take affect | rubenwardy | 2019-02-03 |
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* | Fix modpack rename dialog selecting the wrong mod | number Zero | 2019-02-03 |
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* | Content store: Fix overlapping labels | rubenwardy | 2019-02-03 |
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* | Settings: Slightly increase block generate, block send, object send ↵ | Paramat | 2019-01-31 |
| | | | | distances (#8147) | ||
* | Content store: Fix storage leak by storing screenshots in cache (#8137) | rubenwardy | 2019-01-31 |
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* | Content store: Use composite key to track installations (#8054) | rubenwardy | 2019-01-30 |
| | | | Fixes #7967 'Package manager doesn't track content reliably'. | ||
* | Add setting to disable confirmation on new player registration (#8102) | Muhammad Rifqi Priyo Susanto | 2019-01-26 |
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* | Rename 'Advanced Settings' button to 'All Settings' (#8131) | Paramat | 2019-01-26 |
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* | Make advanced settings noiseparams strings translatable (#8062) | Wuzzy | 2019-01-20 |
| | | | Various minor language improvements in settingtypes.txt. | ||
* | Advanced settings noiseparams: No tailing comma for empty flags | srifqi | 2019-01-19 |
| | | | | | | Previously, when editing noiseparams and disabling all the noise flags, the noiseparam is displyed in advanced settings with a tailing comma. | ||
* | Remove incorrect feature flag (#8086) | Paul Ouellette | 2019-01-19 |
| | | | And document the versions that introduced the features. | ||
* | Fix some misspellings (#8104) | Paul Ouellette | 2019-01-16 |
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* | world.mt: Only accept true/false/nil values (#8055) | SmallJoker | 2019-01-13 |
| | | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds | ||
* | pkgmgr: Fix games list not being updated after game install | rubenwardy | 2019-01-09 |
| | | | | Fixes #8074 |