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Author
Age
*
Falling.lua: Delete falling node entities on contact with 'ignore'
paramat
2018-06-03
*
Allow dumping userdata (#7012)
you
2018-06-03
*
Move `setlocale` from Lua to C++.
red-001
2018-06-03
*
Add minetest.is_player (#7013)
you
2018-06-03
*
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker
2018-06-03
*
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2018-06-03
*
Improve Settings tab button alignments
ezhh
2018-06-03
*
Remove incorrect entry from settingtypes
Ezhh
2018-06-03
*
Make use of safe file writing in auth handler (fixes #6576)
sfan5
2018-06-03
*
Fix Settings tab formspec alignment (#6585)
Ezhh
2018-06-03
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2018-06-03
*
Profiler: Fix var args not being passed to callback register function
rubenwardy
2018-06-03
*
Add setting for near plane distance. (#6395)
Rob Blanckaert
2018-06-03
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2018-06-03
*
Fix Rotate Node Placement (#6424)
tenplus1
2018-06-03
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2018-06-03
*
Make dropped items colorable
Dániel Juhász
2018-06-03
*
Automatic item and node colorization (#5640)
Dániel Juhász
2018-06-03
*
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2018-06-03
*
Fix sending color codes to clients that don't support them. (#5950)
red-001
2018-06-03
*
make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)
DS
2018-06-03
*
Update credits
rubenwardy
2017-06-03
*
Remove unimplemented setting `movement_speed_descend` (#5892)
red-001
2017-06-03
*
Remove “inf” argument from shutdown command help (#5880)
Wuzzy
2017-06-02
*
Added missing levels to logging menu (#5836)
Nathan Salapat
2017-05-28
*
Add formspec escaping to subgame list in create world dialog (#5808)
rubenwardy
2017-05-24
*
[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
Pierre-Adrien Langrognet
2017-05-21
*
Menu: Merge singleplayer and server tabs (#5627)
Elijah Duffy
2017-05-21
*
Add /clearinv chat command (#4994)
Elijah Duffy
2017-05-20
*
Mainmenu: Fix issues while trying to enable all mods (#5770)
SmallJoker
2017-05-19
*
Builtin: Fix subgame mod selection (#5367)
SmallJoker
2017-05-17
*
CSM: Document forgotten functions
SmallJoker
2017-05-16
*
Add option to use neither node highlighting nor outlining
ezhh
2017-05-15
*
Menu: Fix starting a server if the server address is an empty string. (#5742)
red-001
2017-05-10
*
minetest.deserialize: Throw error when argument not string (#5738)
SmallJoker
2017-05-09
*
Android: Fix crash while loading main menu (#5736)
red-001
2017-05-09
*
Move Pilzadam to previous developers. (#5735)
Auke Kok
2017-05-09
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
*
Save minetest screen width/height options when modified (#5683)
Loïc Blot
2017-05-05
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
Footsteps without view bobbing (#5645)
Louis Pearson
2017-04-25
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Add /fixlight chat command
Dániel Juhász
2017-04-22
*
Conf.example: Move some lines to minetest.conf.example.extra
paramat
2017-04-19
*
Pointed thing to face pos: Fix crash if opening door with slab or stair
MarkuBu
2017-04-19
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)
red-001
2017-04-11
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