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Commit message (Collapse)AuthorAge
* Update credits (#8162)rubenwardy2019-02-16
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* Statbars: Reduce initial update intervalSmallJoker2019-02-12
| | | | | | Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods.
* Builtin: Fix grayed-out but enabled modpacksSmallJoker2019-02-09
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* Remove fgettext("") in builtinWuzzy2019-02-09
| | | | This call is useless and wrong, the empty string has a special meaning in Gettext.
* Content store: Fix assertion failed on unsuccessful package list fetchrubenwardy2019-02-03
| | | | Fixes #8168
* Rename 'Content Store' to 'Online Content Repository' in Advanced Settingsrubenwardy2019-02-03
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* Add setting to hide mature content from ContentDBrubenwardy2019-02-03
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* Fix rename modpack dialog not appearing to take affectrubenwardy2019-02-03
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* Fix modpack rename dialog selecting the wrong modnumber Zero2019-02-03
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* Content store: Fix overlapping labelsrubenwardy2019-02-03
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* Settings: Slightly increase block generate, block send, object send ↵Paramat2019-01-31
| | | | distances (#8147)
* Content store: Fix storage leak by storing screenshots in cache (#8137)rubenwardy2019-01-31
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* Content store: Use composite key to track installations (#8054)rubenwardy2019-01-30
| | | Fixes #7967 'Package manager doesn't track content reliably'.
* Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-26
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* Rename 'Advanced Settings' button to 'All Settings' (#8131)Paramat2019-01-26
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* Make advanced settings noiseparams strings translatable (#8062)Wuzzy2019-01-20
| | | Various minor language improvements in settingtypes.txt.
* Advanced settings noiseparams: No tailing comma for empty flagssrifqi2019-01-19
| | | | | | Previously, when editing noiseparams and disabling all the noise flags, the noiseparam is displyed in advanced settings with a tailing comma.
* Remove incorrect feature flag (#8086)Paul Ouellette2019-01-19
| | | And document the versions that introduced the features.
* Fix some misspellings (#8104)Paul Ouellette2019-01-16
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* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
| | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
* pkgmgr: Fix games list not being updated after game installrubenwardy2019-01-09
| | | | Fixes #8074
* Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' (#8066)Paramat2019-01-09
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* Content store: Disable more details dialog for now (#8060)rubenwardy2019-01-06
| | | | * Content store: Disable more details dialog for now
* Content store: Fix update button not workingrubenwardy2019-01-06
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* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
| | | | * Deprecate modpack.txt and use modpack.conf instead
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
| | | | | | | | | | | | Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a client was still able to add CSM code to 'builtin' to bypass that restriction, because 'builtin' is not yet verified. Until server-sent CSM and verifying of 'builtin' are complete, make 'LOAD_CLIENT_MODS' disable the loading of builtin. Clarify code comments and messages to distinguish between client-side modding and client-side scripting. 'Scripting' includes 'builtin', 'modding' does not.
* autojump setting: Remove repeated doc line (#8041)Moose2019-01-02
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* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
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* Fix installed modpacks not being found correctlyrubenwardy2018-12-30
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* Content store: Fix bugs relating to packages list sizerubenwardy2018-12-26
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* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
| | | | | | | | * CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
* Remove 'Reset singleplayer world' button from full menu on Android (#8017)Paramat2018-12-23
| | | | Make button appearence dependent on menustyle not platform. Button only functions with simple menu.
* Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)SmallJoker2018-12-15
| | | | Patch supplied by @pgimeno. Thank you.
* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
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* Content store: Fix missing screenshot in package view dialograndom-geek2018-12-10
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* Add eat sound (#7956)Wuzzy2018-12-10
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* Main menu style: Set to 'full' for Android, remove 'auto' option (#7936)Paramat2018-12-06
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* Disable game bar and header on Android (#7940)rubenwardy2018-12-06
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* Declare mapgens v5 and flat stable. Add missing carpathian (#7942)Paramat2018-12-05
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* Improve world configure menu (#7922)Paul Ouellette2018-12-02
| | | | | | Replace `Subgame mods` with <game name> mods. Display game description on left instead of dependencies. Fix double DIR_DELIM in some paths.
* Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg2018-12-02
| | | | add associated keybinding options update docs and settingtypes
* Remove unused settings (#7929)Paul Ouellette2018-12-02
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* Fix spelling of setting descriptions (#7829)kurzkopfgleitbeutler2018-12-02
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* Added pitch fly mode (#7817)Gaël C2018-12-01
| | | | | In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly. It allows smoother and more complex movements. Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
* Content store: Hide navigation buttons when there's no packagesClobberXD2018-11-26
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* CSM: Don't create the client script environment if CSM is disabled (#7874)Paramat2018-11-24
| | | | Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled. Move the CSM death formspec code to a dedicated file.
* Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch2018-11-22
| | | | | | | | Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
* Remove obsolete section in ipv6_server descriptionsfan52018-11-18
| | | | This section no longer applies since c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-18
| | | | * Android: Improve UI scaling on smaller high-density displays
* Rename hasprivs command to haspriv (#7860)Ezhh2018-11-13
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