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...
*
Remove 3D noise from getSteps function (#6360)
Vaughan Lapsley
2017-09-02
*
Remove nodeupdate and nodeupdate_single
Rui
2017-08-30
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
*
Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
*
Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
paramat
2017-08-28
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
*
Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Safe digging and placing (#6127)
Ben Deutsch
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Make world creation menu automatically generate a random world name (#6257)
lisacvuk
2017-08-18
*
Reduce dedicated server step to 0.09 (#6252)
Loïc Blot
2017-08-17
*
New lighting curve (#5279)
Vitaliy
2017-08-17
*
Advanced settings: Re-organise mapgen settings for ease of use
paramat
2017-08-14
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Add short description for disabled texture packs
Wuzzy
2017-08-13
*
Change “Use” key name to “Special”
TeTpaAka
2017-08-13
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
*
Abort if static_spawnpoint is an invalid setting instead of just giving an er...
Hybrid Dog
2017-08-12
*
Update credits (#6228)
Zeno-
2017-08-09
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
*
Mgv7: Add 'mount_zero_level' parameter
paramat
2017-07-26
*
Mgv7: Add option to repeat surface biomes in floatlands
paramat
2017-07-22
*
Window size: use 1024x600 to avoid a smaller UI
paramat
2017-07-18
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
*
Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
Loic Blot
2017-07-15
*
Default window size: Increase to 1024x576, aspect ratio 16:9
paramat
2017-07-15
*
CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
rubenwardy
2017-07-15
*
Remove remaining modstore code (#6120)
Elijah Duffy
2017-07-14
*
Advanced settings: Reformat noise parameter format example
paramat
2017-07-11
*
Mapgen Carpathian: Add lava_depth parameter
vlapsley
2017-07-07
*
Mapgen: Add Carpathian mapgen (#6015)
Vaughan Lapsley
2017-07-06
*
Dungeons: Add setting to prevent projecting dungeons
paramat
2017-07-02
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
Change the server description after a search (#6074)
Vincent Glize
2017-06-29
*
Add Arm Inertia (#6050)
kilbith
2017-06-26
*
Helper methods for hardware colorization (#5870)
Dániel Juhász
2017-06-24
*
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
paramat
2017-06-22
*
Add minetest.rgba function that returns ColorString from RGBA or RGB values
Gael-de-Sailly
2017-06-22
*
Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed value
paramat
2017-06-21
*
Automatic item and node colorization (#5640)
Dániel Juhász
2017-06-20
*
Improve chatcommand params consistency (#5985)
Ezhh
2017-06-15
*
Improve the path select GUI (#5852)
red-001
2017-06-11
*
Menu: Do not use textlist for shaders in settings tab (#5820)
Elijah Duffy
2017-06-10
*
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2017-06-10
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