Commit message (Collapse) | Author | Age | |
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* | Optimize core.after in a simple way (#8351) | DS | 2019-03-27 |
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* | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) | Paramat | 2019-03-27 |
| | | | | | | | | Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2. | ||
* | Document 'highly unstable' mapgens instead of 'stable' mapgens (#8404) | Paramat | 2019-03-20 |
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* | num_emerge_threads: Fix documentation of automatic selection | paramat | 2019-03-17 |
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* | core.after: Improve assertion message (#8388) | ANAND | 2019-03-17 |
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* | Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738) | ANAND | 2019-03-17 |
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* | num_emerge_threads: Warn of crashes when > 1 (#8357) | Paramat | 2019-03-14 |
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* | World config: Make depends easier to read (#7396) | HybridDog | 2019-03-07 |
| | | | | | | | | | | | | * Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks | ||
* | Change 'num_emerge_threads' default to 1 (#8303) | Paramat | 2019-03-05 |
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* | Add math.factorial (#8298) | HybridDog | 2019-03-05 |
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* | Add sounds for falling and attached nodes (#7719) | DS | 2019-03-05 |
| | | | | | | | | | * Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs | ||
* | Hide uninstall package button on unmodifiable paths (#8255) | rubenwardy | 2019-03-05 |
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* | Update minetest.conf.example and settings_translation_file.cpp (#8278) | Paramat | 2019-02-23 |
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* | Settingtypes.txt: Remove 2 lines missed in a recent commit (#8277) | Paramat | 2019-02-23 |
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* | Remove 's' from 'automatic forwards' (#8272) | ANAND | 2019-02-23 |
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* | Content store: Ignore '_game' in game names in ID generation (#8270) | rubenwardy | 2019-02-22 |
| | | | | Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'. | ||
* | Update gamebar on tab enter (#8192) | Paul Ouellette | 2019-02-18 |
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* | Fix games not updating on deletion | rubenwardy | 2019-02-18 |
| | | | | As reported by @random-geek | ||
* | Fix content store crash (#8244) | Paul Ouellette | 2019-02-18 |
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* | lua_api.txt, settingtypes.txt: Various improvements (#8252) | Paramat | 2019-02-18 |
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* | Fix profiler crash by builtin since eea1fda (#8239) | Paul Ouellette | 2019-02-16 |
| | | | Default to '??' (common Minetest notation) for unknown mods. | ||
* | Update credits (#8162) | rubenwardy | 2019-02-16 |
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* | Statbars: Reduce initial update interval | SmallJoker | 2019-02-12 |
| | | | | | | Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods. | ||
* | Builtin: Fix grayed-out but enabled modpacks | SmallJoker | 2019-02-09 |
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* | Remove fgettext("") in builtin | Wuzzy | 2019-02-09 |
| | | | | This call is useless and wrong, the empty string has a special meaning in Gettext. | ||
* | Content store: Fix assertion failed on unsuccessful package list fetch | rubenwardy | 2019-02-03 |
| | | | | Fixes #8168 | ||
* | Rename 'Content Store' to 'Online Content Repository' in Advanced Settings | rubenwardy | 2019-02-03 |
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* | Add setting to hide mature content from ContentDB | rubenwardy | 2019-02-03 |
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* | Fix rename modpack dialog not appearing to take affect | rubenwardy | 2019-02-03 |
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* | Fix modpack rename dialog selecting the wrong mod | number Zero | 2019-02-03 |
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* | Content store: Fix overlapping labels | rubenwardy | 2019-02-03 |
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* | Settings: Slightly increase block generate, block send, object send ↵ | Paramat | 2019-01-31 |
| | | | | distances (#8147) | ||
* | Content store: Fix storage leak by storing screenshots in cache (#8137) | rubenwardy | 2019-01-31 |
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* | Content store: Use composite key to track installations (#8054) | rubenwardy | 2019-01-30 |
| | | | Fixes #7967 'Package manager doesn't track content reliably'. | ||
* | Add setting to disable confirmation on new player registration (#8102) | Muhammad Rifqi Priyo Susanto | 2019-01-26 |
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* | Rename 'Advanced Settings' button to 'All Settings' (#8131) | Paramat | 2019-01-26 |
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* | Make advanced settings noiseparams strings translatable (#8062) | Wuzzy | 2019-01-20 |
| | | | Various minor language improvements in settingtypes.txt. | ||
* | Advanced settings noiseparams: No tailing comma for empty flags | srifqi | 2019-01-19 |
| | | | | | | Previously, when editing noiseparams and disabling all the noise flags, the noiseparam is displyed in advanced settings with a tailing comma. | ||
* | Remove incorrect feature flag (#8086) | Paul Ouellette | 2019-01-19 |
| | | | And document the versions that introduced the features. | ||
* | Fix some misspellings (#8104) | Paul Ouellette | 2019-01-16 |
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* | world.mt: Only accept true/false/nil values (#8055) | SmallJoker | 2019-01-13 |
| | | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds | ||
* | pkgmgr: Fix games list not being updated after game install | rubenwardy | 2019-01-09 |
| | | | | Fixes #8074 | ||
* | Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' (#8066) | Paramat | 2019-01-09 |
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* | Content store: Disable more details dialog for now (#8060) | rubenwardy | 2019-01-06 |
| | | | | * Content store: Disable more details dialog for now | ||
* | Content store: Fix update button not working | rubenwardy | 2019-01-06 |
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* | Deprecate modpack.txt and use modpack.conf instead (#7892) | rubenwardy | 2019-01-06 |
| | | | | * Deprecate modpack.txt and use modpack.conf instead | ||
* | CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000) | Paramat | 2019-01-03 |
| | | | | | | | | | | | | Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a client was still able to add CSM code to 'builtin' to bypass that restriction, because 'builtin' is not yet verified. Until server-sent CSM and verifying of 'builtin' are complete, make 'LOAD_CLIENT_MODS' disable the loading of builtin. Clarify code comments and messages to distinguish between client-side modding and client-side scripting. 'Scripting' includes 'builtin', 'modding' does not. | ||
* | autojump setting: Remove repeated doc line (#8041) | Moose | 2019-01-02 |
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* | Extend pitch fly mode to swimming (#7943) | random-geek | 2018-12-31 |
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* | Fix installed modpacks not being found correctly | rubenwardy | 2018-12-30 |
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