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* Fix error on mod download failureShadowNinja2014-01-24
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
* Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param...PilzAdam2014-01-19
* Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga2014-01-18
* Fix spelling of "attempt"ShadowNinja2014-01-13
* Add minetest.override_itemShadowNinja2014-01-13
* Add formspec tableKahrl2014-01-13
* Fix doc and forceloading crash.Novatux2014-01-12
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
* Add protection support to auto-rotated nodesShadowNinja2014-01-06
* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
* Escape error messages in error dialogPilzAdam2014-01-06
* Fix main menu error message dialog: Now multi-line messages aren't cut at hal...Perttu Ahola2014-01-06
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
* Implement search tab and version pickersapier2013-12-11
* Move script_run_callbacks to LuaShadowNinja2013-12-07
* Only create one alias metatableShadowNinja2013-12-04
* Shaders rework.RealBadAngel2013-12-03
* Assume a selection box for fences0gb.us2013-11-30
* Change default value of is_ground_content to truekwolekr2013-11-30
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-24
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
* Fix modmanager screenshot pathBlockMen2013-11-19
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Add BlockMen to core dev listPilzAdam2013-11-09
* Fix game buttons not beeing 48x48sapier2013-11-09
* Fix crash updating gametype without gamesapier2013-11-09
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Don't assert scalars must be vectors.Cy2013-11-06
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Add seed entry to world creation dialogkwolekr2013-11-05
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Add basic protection support to builtinShadowNinja2013-11-02
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
* Add my email address to the main menu creditsShadowNinja2013-11-01
* Add more checks to vector functionsShadowNinja2013-11-01