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*
Fix #10349 game crashing if dropped an item with undefined light_source (#10351)
Pierre-Yves Rollo
2020-08-30
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add vector.offset (#10321)
DS
2020-08-29
*
Android: drop simple MainMenu (#10227)
Maksim
2020-08-27
*
Auto focus on OK button in main menu error messages (#10300)
Vincent Robinson
2020-08-23
*
Allow the ABM time budget to be configurable.
Lars
2020-08-18
*
ContentDB: Add Update All and download queuing (#9995)
rubenwardy
2020-08-17
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Change `last-login` command to show player name in output (#10263)
Emojigit
2020-08-06
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
Falling: Fix error caused by missing param2
SmallJoker
2020-07-30
*
Fix incorrect view URL for games
rubenwardy
2020-07-28
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Fix ContentDB menu icons not appearing on Windows
sfan5
2020-07-08
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix incorrect extension used for ContentDB thumbnails
rubenwardy
2020-06-06
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Add buttons to ContentDB in game bar and configure world (#9944)
rubenwardy
2020-06-04
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Update ContentDB dialog (#9949)
rubenwardy
2020-05-29
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
*
Fix falling entity not falling through players
sfan5
2020-05-27
*
Make ContentDB downloads not block the UI (#9948)
rubenwardy
2020-05-27
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
Add engine version string to ContentDB API request (#9890)
rubenwardy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Various documentation fixes in settingtypes.txt (#9910)
Paramat
2020-05-22
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
builtin: Move common/async_event.lua to mainmenu/async_event.lua
sfan5
2020-05-17
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Error msg if trying to teleport attached player (#9824)
Wuzzy
2020-05-16
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
*
Item Entity: Add message to moveresult assertion (#9797)
rubenwardy
2020-05-14
*
Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)
Yaman Qalieh
2020-05-13
*
Document inf value in rollback commands (#9789)
Zughy
2020-05-13
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
Enable collide_with_objects for falling entities
sfan5
2020-05-06
*
Rewrite falling entity to make use of collision info
sfan5
2020-05-06
*
Update num_emerge_threads description
sfan5
2020-05-05
*
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-05-04
*
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-29
*
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
ANAND
2020-04-28
*
Rewrite builtin item entity to use collision info
sfan5
2020-04-27
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
builtin: Correctly indicate failure in /spawnentity
sfan5
2020-04-27
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