aboutsummaryrefslogtreecommitdiff
path: root/builtin
Commit message (Expand)AuthorAge
...
* Fix #10349 game crashing if dropped an item with undefined light_source (#10351)Pierre-Yves Rollo2020-08-30
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30
* Add vector.offset (#10321)DS2020-08-29
* Android: drop simple MainMenu (#10227)Maksim2020-08-27
* Auto focus on OK button in main menu error messages (#10300)Vincent Robinson2020-08-23
* Allow the ABM time budget to be configurable.Lars2020-08-18
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* Falling: Fix error caused by missing param2SmallJoker2020-07-30
* Fix incorrect view URL for gamesrubenwardy2020-07-28
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-09
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-06
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Update ContentDB dialog (#9949)rubenwardy2020-05-29
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-27
* Fix falling entity not falling through playerssfan52020-05-27
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-27
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Add engine version string to ContentDB API request (#9890)rubenwardy2020-05-24
* Add chat_font_size setting (#9736)SmallJoker2020-05-24
* Fix documentation of emergequeue_limit settingssfan52020-05-24
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Various documentation fixes in settingtypes.txt (#9910)Paramat2020-05-22
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19
* builtin: Move common/async_event.lua to mainmenu/async_event.luasfan52020-05-17
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17
* Error msg if trying to teleport attached player (#9824)Wuzzy2020-05-16
* Add new Mapgen V7 floatland implementation (#9296)Paramat2020-05-14
* Add chat_log_level setting (#9223)SmallJoker2020-05-14
* Item Entity: Add message to moveresult assertion (#9797)rubenwardy2020-05-14
* Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh2020-05-13
* Document inf value in rollback commands (#9789)Zughy2020-05-13
* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-12
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-11
* Enable collide_with_objects for falling entitiessfan52020-05-06
* Rewrite falling entity to make use of collision infosfan52020-05-06
* Update num_emerge_threads descriptionsfan52020-05-05
* Change default keys for cam/minimap to C/V (#9779)Wuzzy2020-05-04
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-29
* Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)ANAND2020-04-28
* Rewrite builtin item entity to use collision infosfan52020-04-27
* Expose collision information to LuaEntity on_stepsfan52020-04-27
* builtin: Correctly indicate failure in /spawnentitysfan52020-04-27