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* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
* Revert "Add backtrace to error function"ShadowNinja2014-04-24
* Remove liquid_finite and weatherproller2014-04-18
* Add checks for nil in minetest.afterShadowNinja2014-04-13
* Fix crash when teleporting near unknown nodeBlockMen2014-04-11
* Fix "ghost stacks" created when a player clicks an item on the ground:Novatux2014-03-22
* Normal maps generation on the fly.RealBadAngel2014-03-21
* Fix error when calling minetest.node_punch without a pointed_thingShadowNinja2014-03-11
* Replace pause and message menu by formspec onessapier2014-03-05
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-27
* Add the option to bind to a specific addressShadowNinja2014-02-05
* Escape texture pack namesShadowNinja2014-02-03
* Add minetest.kick_player(name, reason)sapier2014-02-03
* Fix error on mod download failureShadowNinja2014-01-24
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
* Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param...PilzAdam2014-01-19
* Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga2014-01-18
* Fix spelling of "attempt"ShadowNinja2014-01-13
* Add minetest.override_itemShadowNinja2014-01-13
* Add formspec tableKahrl2014-01-13
* Fix doc and forceloading crash.Novatux2014-01-12
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
* Add protection support to auto-rotated nodesShadowNinja2014-01-06
* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
* Escape error messages in error dialogPilzAdam2014-01-06
* Fix main menu error message dialog: Now multi-line messages aren't cut at hal...Perttu Ahola2014-01-06
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
* Implement search tab and version pickersapier2013-12-11
* Move script_run_callbacks to LuaShadowNinja2013-12-07
* Only create one alias metatableShadowNinja2013-12-04
* Shaders rework.RealBadAngel2013-12-03
* Assume a selection box for fences0gb.us2013-11-30
* Change default value of is_ground_content to truekwolekr2013-11-30
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-24
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
* Fix modmanager screenshot pathBlockMen2013-11-19
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10