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...
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
*
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Fix Rotate Node Placement (#6424)
tenplus1
2017-09-16
*
Correct tooltip_append_itemstring terminology (#6421)
DTA7
2017-09-16
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Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
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Item drop: Tune to land exactly 2 nodes away with level view (#6410)
Paramat
2017-09-13
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Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Fix dropped item look (#6370)
you
2017-09-11
*
Fix crash on revocation of removed privilege
rubenwardy
2017-09-08
*
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-09-09
*
Prevent /spawnentity from spawning unknown entity (#6388)
Wuzzy
2017-09-08
*
Remove DSTACK keybind setting (#6378)
Rui
2017-09-05
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
World start time: Add setting for this, default unchanged
paramat
2017-09-04
*
Remove 3D noise from getSteps function (#6360)
Vaughan Lapsley
2017-09-02
*
Remove nodeupdate and nodeupdate_single
Rui
2017-08-30
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
*
Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
*
Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
paramat
2017-08-28
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
*
Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Safe digging and placing (#6127)
Ben Deutsch
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Make world creation menu automatically generate a random world name (#6257)
lisacvuk
2017-08-18
*
Reduce dedicated server step to 0.09 (#6252)
Loïc Blot
2017-08-17
*
New lighting curve (#5279)
Vitaliy
2017-08-17
*
Advanced settings: Re-organise mapgen settings for ease of use
paramat
2017-08-14
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Add short description for disabled texture packs
Wuzzy
2017-08-13
*
Change “Use” key name to “Special”
TeTpaAka
2017-08-13
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
*
Abort if static_spawnpoint is an invalid setting instead of just giving an er...
Hybrid Dog
2017-08-12
*
Update credits (#6228)
Zeno-
2017-08-09
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
*
Mgv7: Add 'mount_zero_level' parameter
paramat
2017-07-26
*
Mgv7: Add option to repeat surface biomes in floatlands
paramat
2017-07-22
*
Window size: use 1024x600 to avoid a smaller UI
paramat
2017-07-18
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
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