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*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
*
Tool break: Reduce gain of break sounds
paramat
2016-11-20
*
Builtin/../item: Enable tool breaking sounds
Auke Kok
2016-11-18
*
Introduce builtin_shared and use it to fix #4778
est31
2016-11-16
*
Mgv7: Add optional floatlands, disabled by default
paramat
2016-11-15
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-14
*
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-11-07
*
Privileges: Only give singleplayer 4 basic privs
Wuzzy
2016-11-07
*
Separate optional from required mod dependencies in main menu (#4721)
Wuzzy
2016-11-05
*
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
2016-11-04
*
Add version API
ShadowNinja
2016-10-31
*
Core.rotate_and_place: Remove unused call to get_look_pitch()
Auke Kok
2016-10-31
*
Optionally disable optimization that causes underwater and cave rendering gli...
lhofhansl
2016-10-30
*
Changes to static object storage limit and error message
paramat
2016-10-20
*
Chat commands: Trim whitespaces from input of `/privs` command
red-001
2016-10-20
*
Builtin: Add vector.floor helper function
rubenwardy
2016-10-17
*
Enable mod security by default
ShadowNinja
2016-10-16
*
Builtin/../chatcommands: Add /grantme command
red-001
2016-10-16
*
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-14
*
Add a button for disabling all mods to world config. (#3900)
red-001
2016-10-12
*
Add missing languages to the settings
SmallJoker
2016-10-11
*
VoxelArea: faster iter function (#4490)
HybridDog
2016-10-08
*
Chat: new settings to prevent spam
Loic Blot
2016-10-05
*
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-10-03
*
Forceloading: Transient forceloads
raymoo
2016-10-03
*
Fix typo in core.after (#4560)
Rui
2016-10-01
*
Conf.example: Re-add deleted noise parameter documentation
paramat
2016-09-23
*
Builtin: Change error to warning for light_source > 14
paramat
2016-09-21
*
Increase default font size by 1
James Stevenson
2016-09-21
*
Fix a typo and use proper deprecation notification system
est31
2016-09-19
*
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
paramat
2016-09-17
*
Add minetest.unregister_item and minetest.register_alias_force
paly2
2016-09-08
*
Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486)
Rui
2016-08-30
*
Settingtypes.txt: Clarify comments, correct spelling
red-001
2016-08-29
*
Builtin: Disallow registering users with the same name
SmallJoker
2016-08-29
*
Client: disable pre v25 init sending by default
est31
2016-08-22
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
*
Tidy up generate_from_settingtypes.lua a bit.
Tim
2016-08-20
*
Move generation from settingtypes out of dlg_settings_advanced
Tim
2016-08-20
*
Zooming the camera requires the 'zoom' privilege
Ben Deutsch
2016-08-10
*
Document zoom_fov in settingtypes.txt and minetest.conf.example
Ben Deutsch
2016-08-10
*
Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues
Wuzzy
2016-07-27
*
Builtin: Add core.MAP_BLOCKSIZE constant
Tim
2016-07-26
*
Builtin: Fix check for a player object in core.check_player_privs
Tim
2016-07-26
*
Builtin/profiler: Replace game profiler (#4245)
Tim
2016-07-12
*
Remove cinematic toggle on F8
rubenwardy
2016-07-05
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