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...
*
Allow minetest.after to take a variable number of arguments
Jeija
2013-03-17
*
Allow any character in formspec strings with escape char
kwolekr
2013-03-05
*
Fix pickup of dropped items when the player only takes a part of them
PilzAdam
2013-03-03
*
Drop nodes as items when dugged and no room in inventory and dont remove drop...
PilzAdam
2013-02-21
*
Dont drop tools on rightclick
PilzAdam
2013-02-19
*
Set numeric locale for Lua
Ilya Zhuravlev
2013-02-18
*
Fix minetest.item_place_node() and minetest.item_drop() to always return an I...
PilzAdam
2013-02-13
*
Fix to on_rightclick not able to change wielded_item
RealBadAngel
2013-02-13
*
Dont call on_rightclick() if sneak is pressed
PilzAdam
2013-01-27
*
Fix spread of items in falling code
PilzAdam
2013-01-12
*
Add on_rightclick(pos, node, clicker) callback for nodes
PilzAdam
2013-01-04
*
Add ability to change the itemstack in placenode callbacks
PilzAdam
2012-12-17
*
Fix item entity's collision with nodeboxes
jordan4ibanez
2012-12-15
*
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
*
Fix minetest.get_node_drops(). It should always return list of item names, no...
Ilya Zhuravlev
2012-12-02
*
Only check attachment for nodes with group attached_node
PilzAdam
2012-12-01
*
Add the group attached_node
PilzAdam
2012-12-01
*
Log /grant and /revoke command usage
DannyDark
2012-11-30
*
Add shutdown hook interface to Lua API
Matthew I
2012-11-30
*
Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-27
*
Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-11-26
*
Fix server crash on /clearpassword
Anthony
2012-11-20
*
Merge pull request #274 from PilzAdam/falling
PilzAdam
2012-11-03
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*
Fix a bug in falling code where entities get stuck
PilzAdam
2012-11-03
*
|
Make air and ignore drop nothing
PilzAdam
2012-11-03
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/
*
Remove a useless comment
PilzAdam
2012-10-31
*
Move falling to builtin
PilzAdam
2012-10-31
*
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Fix github issue #213: Dropping unknown items crashes the game
Perttu Ahola
2012-08-19
*
Move chat commands to Lua and remove servercommand.{cpp,h}
Matthew I
2012-08-12
*
Allow digging of unknown nodes
Matthew I
2012-08-12
*
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
Perttu Ahola
2012-07-27
*
Don't track liquids for rollback because of too much log
Perttu Ahola
2012-07-27
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...
Perttu Ahola
2012-07-25
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
builtin/item.lua: callbacks with copies of positions and nodes rather than re...
Perttu Ahola
2012-07-24
*
Add oldnode parameter to minetest.register_on_placenode callback
Perttu Ahola
2012-07-23
*
Fix building on top of (pointable && buildable_to) nodes
Perttu Ahola
2012-07-23
*
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-23
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Add "/mods" command to list mods to client
Matthew I
2012-07-22
*
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Perttu Ahola
2012-07-21
*
Check whether node is known before reading definition in __builtin:item:on_st...
Perttu Ahola
2012-07-21
*
Message cleanups (consistency) and prevent /me when not allowed to shout
Calinou
2012-07-21
*
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
darkrose
2012-07-21
*
Fix /setpassword and /clearpassword
Perttu Ahola
2012-06-16
*
Remove tiles and special_tiles from node definition prototype because otherwi...
Perttu Ahola
2012-06-16
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