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Commit message (Expand)AuthorAge
* Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you2018-06-03
* Item entity: Delete in 'ignore' nodesparamat2018-06-03
* Falling.lua: Delete falling node entities on contact with 'ignore'paramat2018-06-03
* Allow dumping userdata (#7012)you2018-06-03
* Move `setlocale` from Lua to C++.red-0012018-06-03
* Add minetest.is_player (#7013)you2018-06-03
* Builtin: Fix handle_node_drops crash with nil diggerSmallJoker2018-06-03
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2018-06-03
* Improve Settings tab button alignmentsezhh2018-06-03
* Remove incorrect entry from settingtypesEzhh2018-06-03
* Make use of safe file writing in auth handler (fixes #6576)sfan52018-06-03
* Fix Settings tab formspec alignment (#6585)Ezhh2018-06-03
* Fix default item callbacks to work with nil users (#5819)raymoo2018-06-03
* Profiler: Fix var args not being passed to callback register functionrubenwardy2018-06-03
* Add setting for near plane distance. (#6395)Rob Blanckaert2018-06-03
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72018-06-03
* Fix Rotate Node Placement (#6424)tenplus12018-06-03
* Fix core.wrap_text and make its behaviour consistent with the docssfan52018-06-03
* Make dropped items colorableDániel Juhász2018-06-03
* Automatic item and node colorization (#5640)Dániel Juhász2018-06-03
* Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0012018-06-03
* Fix sending color codes to clients that don't support them. (#5950)red-0012018-06-03
* make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)DS2018-06-03
* Update creditsrubenwardy2017-06-03
* Remove unimplemented setting `movement_speed_descend` (#5892)red-0012017-06-03
* Remove “inf” argument from shutdown command help (#5880)Wuzzy2017-06-02
* Added missing levels to logging menu (#5836)Nathan Salapat2017-05-28
* Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy2017-05-24
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Menu: Merge singleplayer and server tabs (#5627)Elijah Duffy2017-05-21
* Add /clearinv chat command (#4994)Elijah Duffy2017-05-20
* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-19
* Builtin: Fix subgame mod selection (#5367)SmallJoker2017-05-17
* CSM: Document forgotten functionsSmallJoker2017-05-16
* Add option to use neither node highlighting nor outliningezhh2017-05-15
* Menu: Fix starting a server if the server address is an empty string. (#5742)red-0012017-05-10
* minetest.deserialize: Throw error when argument not string (#5738)SmallJoker2017-05-09
* Android: Fix crash while loading main menu (#5736)red-0012017-05-09
* Move Pilzadam to previous developers. (#5735)Auke Kok2017-05-09
* Use a settings object for the main settingsShadowNinja2017-05-06
* Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy2017-05-06
* [CSM] add `on_item_use` (#5544)red-0012017-05-06
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-05
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* Footsteps without view bobbing (#5645)Louis Pearson2017-04-25
* Player data to Database (#5475)Loïc Blot2017-04-23
* Add /fixlight chat commandDániel Juhász2017-04-22
* Conf.example: Move some lines to minetest.conf.example.extraparamat2017-04-19
* Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu2017-04-19
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-17