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* Fix error when calling minetest.node_punch without a pointed_thingShadowNinja2014-03-11
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* Replace pause and message menu by formspec onessapier2014-03-05
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* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-27
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* Add the option to bind to a specific addressShadowNinja2014-02-05
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* Escape texture pack namesShadowNinja2014-02-03
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* Add minetest.kick_player(name, reason)sapier2014-02-03
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* Fix error on mod download failureShadowNinja2014-01-24
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* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
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* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
| | | | As suggested by qwrwed.
* Fix minetest.rotate_and_place() calling on_rightclick() with nil/random ↵PilzAdam2014-01-19
| | | | param for node
* Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga2014-01-18
| | | | | Fixed lua error when none of the worlds or servers selected are and connect, delete or configure buttons used.
* Fix spelling of "attempt"ShadowNinja2014-01-13
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* Add minetest.override_itemShadowNinja2014-01-13
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* Add formspec tableKahrl2014-01-13
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* Fix doc and forceloading crash.Novatux2014-01-12
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* Add forceloadingNovatux2014-01-11
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* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
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* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
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* Add protection support to auto-rotated nodesShadowNinja2014-01-06
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* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
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* Escape error messages in error dialogPilzAdam2014-01-06
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* Fix main menu error message dialog: Now multi-line messages aren't cut at ↵Perttu Ahola2014-01-06
| | | | half of second line
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
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* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
| | | | This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
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* Implement search tab and version pickersapier2013-12-11
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* Move script_run_callbacks to LuaShadowNinja2013-12-07
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* Only create one alias metatableShadowNinja2013-12-04
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* Shaders rework.RealBadAngel2013-12-03
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* Assume a selection box for fences0gb.us2013-11-30
| | | | Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
* Change default value of is_ground_content to truekwolekr2013-11-30
| | | | Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
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* Rollback fixes and get_node_actionsShadowNinja2013-11-27
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* Temporary disable local install button due to irrlicht dialog breaking ↵sapier2013-11-24
| | | | localization
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
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* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
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* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
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* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
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* Fix modmanager screenshot pathBlockMen2013-11-19
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* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
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* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
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* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
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* Add BlockMen to core dev listPilzAdam2013-11-09
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* Fix game buttons not beeing 48x48sapier2013-11-09
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* Fix crash updating gametype without gamesapier2013-11-09
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* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
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* Don't assert scalars must be vectors.Cy2013-11-06
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* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
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* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
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