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* Change assignment to global in a function to warningrubenwardy2015-02-04
* Prevent null concatenation when /deleteblocks is provided an incorrect formatkwolekr2015-01-27
* Fix imprecise serialization of large numbersShadowNinja2015-01-25
* Allow filter and mipmap drop down menues to be translatedCraig Robbins2015-01-21
* Reorganize supported video driver query mechanismskwolekr2015-01-18
* Revert "Fix style on settings tab"kwolekr2015-01-18
* Fix style on settings tabjeanpatrick.guerrero@gmail.com2015-01-18
* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
* Fix typo in `serialize.lua`.Diego Martínez2015-01-15
* Add missing return value for filter/mipmap dropdown in mainmenukilbith2015-01-15
* Small tweaking (alignement - client tab)kilbith2015-01-15
* Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com2015-01-15
* builtin: Unify register wrapper functions and wrap clear_registered_* functio...kwolekr2015-01-13
* Remove builtin_biome.lua from builtin and add simple biome minimalparamat2015-01-11
* Remove automatic consistent formspec size <-> font size (now has to be done m...sapier2015-01-09
* Add registered_ores and registered_decorationsShadowNinja2015-01-05
* Fix off-by-one error in `string:split` implementation.Diego Martínez2015-01-04
* Fix forgotten favourite list image update of simple menusapier2015-01-04
* Re-add lost way to debug simple menu on PCsapier2015-01-04
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
* Expose mapgen parameters on scripting initkwolekr2014-12-29
* Ignore downloaded public serverlist if public_serverlist is falseKahrl2014-12-30
* Faster string.split implementation.Diego Martinez2014-12-28
* MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...fz722014-12-28
* Temporarily set default biome in builtinkwolekr2014-12-18
* Remove vertlabels from main menu and relayout a bitKahrl2014-12-13
* Display serverlist flags as iconsKahrl2014-12-13
* Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients...Craig Robbins2014-12-12
* Fix undeclared globals in functions and shorten lines in misc_helpers.lua.paramat2014-12-11
* Ignore .name directories and filesSmallJoker2014-12-10
* Always escape user provided data in mainmenu fieldsKahrl2014-12-08
* Add Lua helper functions vector.apply(v) math.sign(x, tolerance)SmallJoker2014-12-06
* Make dropped items larger and rotate fasterCalinou2014-12-04
* Add minetest.copy_table(table) To get rid off the "table references"SmallJoker2014-11-27
* Fix some undeclared global variablesCraig Davison2014-11-26
* Fix Android main menu crash, and user data directory check.Kodexky2014-11-26
* Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...dvere2014-11-25
* Make duplicate warning checks file and line specificShadowNinja2014-11-23
* Fix console spaming by debug function on mod checking for global variable to ...sapier2014-11-23
* Update credits menuShadowNinja2014-11-21
* Simplify loading of Android version of menuShadowNinja2014-11-20
* Fix leaking global in texture pack menuShadowNinja2014-11-20
* Add strict moduleShadowNinja2014-11-19
* Tweak core.serializeShadowNinja2014-11-19
* Improved VoxelArea variable locality, thus performanceWouters Dorian2014-11-14
* Add tooltips to main menu subgames button barWuzzy2014-11-09
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08
* Fix dump() indentation with non-tab indentsShadowNinja2014-11-08
* Add last_login field to auth.txtRyan Newell2014-11-08