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...
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
Change the server description after a search (#6074)
Vincent Glize
2017-06-29
*
Add Arm Inertia (#6050)
kilbith
2017-06-26
*
Helper methods for hardware colorization (#5870)
Dániel Juhász
2017-06-24
*
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
paramat
2017-06-22
*
Add minetest.rgba function that returns ColorString from RGBA or RGB values
Gael-de-Sailly
2017-06-22
*
Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed value
paramat
2017-06-21
*
Automatic item and node colorization (#5640)
Dániel Juhász
2017-06-20
*
Improve chatcommand params consistency (#5985)
Ezhh
2017-06-15
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Improve the path select GUI (#5852)
red-001
2017-06-11
*
Menu: Do not use textlist for shaders in settings tab (#5820)
Elijah Duffy
2017-06-10
*
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2017-06-10
*
Fix sending color codes to clients that don't support them. (#5950)
red-001
2017-06-09
*
CSM: Fix documentation error for register_on_*_chat_messages (#5917)
DS
2017-06-09
*
Autorun: Change to 'autoforward' (#5926)
Paramat
2017-06-08
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make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)
DS
2017-06-07
*
[CSM] Add function to get player privileges (#5933)
red-001
2017-06-07
*
Fixed #5907 Documentation for screen_h and screen_w (#5909)
Vincent Glize
2017-06-05
*
Update credits
rubenwardy
2017-06-03
*
Remove unimplemented setting `movement_speed_descend` (#5892)
red-001
2017-06-03
*
Remove “inf” argument from shutdown command help (#5880)
Wuzzy
2017-06-02
*
Added missing levels to logging menu (#5836)
Nathan Salapat
2017-05-28
*
Add formspec escaping to subgame list in create world dialog (#5808)
rubenwardy
2017-05-24
*
[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
Pierre-Adrien Langrognet
2017-05-21
*
Menu: Merge singleplayer and server tabs (#5627)
Elijah Duffy
2017-05-21
*
Add /clearinv chat command (#4994)
Elijah Duffy
2017-05-20
*
Mainmenu: Fix issues while trying to enable all mods (#5770)
SmallJoker
2017-05-19
*
Builtin: Fix subgame mod selection (#5367)
SmallJoker
2017-05-17
*
CSM: Document forgotten functions
SmallJoker
2017-05-16
*
Add option to use neither node highlighting nor outlining
ezhh
2017-05-15
*
Menu: Fix starting a server if the server address is an empty string. (#5742)
red-001
2017-05-10
*
minetest.deserialize: Throw error when argument not string (#5738)
SmallJoker
2017-05-09
*
Android: Fix crash while loading main menu (#5736)
red-001
2017-05-09
*
Move Pilzadam to previous developers. (#5735)
Auke Kok
2017-05-09
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
*
Save minetest screen width/height options when modified (#5683)
Loïc Blot
2017-05-05
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
Footsteps without view bobbing (#5645)
Louis Pearson
2017-04-25
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Add /fixlight chat command
Dániel Juhász
2017-04-22
*
Conf.example: Move some lines to minetest.conf.example.extra
paramat
2017-04-19
*
Pointed thing to face pos: Fix crash if opening door with slab or stair
MarkuBu
2017-04-19
*
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...
Perttu Ahola
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)
red-001
2017-04-11
*
[CSM] Use more gettext (#5553)
red-001
2017-04-10
*
[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)
red-001
2017-04-10
*
Hard-coded undersampling.
number Zero
2017-04-09
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