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*
Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
*
Convert nodeupdate to non-recursive
Auke Kok
2016-04-11
*
Mainmenu: Refactor tab UI code
Rui914
2016-04-08
*
Mainmenu: Move description.txt textbox down
Rui914
2016-03-31
*
Mgv7: Decrease cliff steepness
paramat
2016-03-30
*
stop falling.lua error
tenplus1
2016-03-29
*
Falling: Set acceleration on step again
Rui
2016-03-25
*
Credits: Make that easy to add/remove
Rui
2016-03-24
*
Make `options` local here.
Auke Kok
2016-03-24
*
Builtin/game/falling: Re-add comma removed by recent commit
paramat
2016-03-19
*
Set acceleration only once in falling node
Rui914
2016-03-19
*
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-19
*
Add option to not send pre v25 init packet
est31
2016-03-15
*
Add options for screenshot format and quality
Diego Martinez
2016-03-12
*
Documentation: Clarify global and mapgen-specific mapgen flags
paramat
2016-03-11
*
Introduce "protection_bypass" privilege.
Auke Kok
2016-03-11
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
*
Add AreaStore custom ID API
ShadowNinja
2016-03-07
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
*
Settings Tab: Regroup dropdown datas in tables
Jean-Patrick Guerrero
2016-03-06
*
Faster insertion into table
Rui914
2016-03-06
*
Add forgotten valleys mapgen in mapgen name
Muhammad Rifqi Priyo Susanto
2016-03-05
*
Update settings tab + some misc. clean-up
Jean-Patrick Guerrero
2016-03-05
*
Don't generate trailing spaces in minetest.conf.example
est31
2016-02-27
*
Mapblock mesh: Allow to use VBO
RealBadAngel
2016-02-26
*
Remove new_style_water
RealBadAngel
2016-02-26
*
Add Lua interface to HTTPFetchRequest
Jeija
2016-02-22
*
Camera: remove auto tune FPS, single view range setting
RealBadAngel
2016-02-21
*
Remove preload_item_visuals code
RealBadAngel
2016-02-21
*
Restore simple settings tab and add advanced settings as dialog
BlockMen
2016-02-21
*
Documentation: Remove now unused 'vertical spawn range'
paramat
2016-02-11
*
Initialize facedir and wallmounted tables only once.
Diego Martinez
2016-02-11
*
Log /clearobjects mode
Kahrl
2016-02-11
*
Add '/clearobjects quick'
Kahrl
2016-02-11
*
Filmic HDR tone mapping
RealBadAngel
2016-02-09
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
*
builtin: Fix `print` crashing on nil "holes".
Diego Martinez
2016-02-08
*
Use meshes to display inventory items
RealBadAngel
2016-02-07
*
Add admin command which says who the administator is for the server.
Splizard
2016-02-04
*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
*
New timer design.
Auke Kok
2016-01-29
*
Fix world config menu ignoring `name` in `mod.conf`.
Diego Martinez
2016-01-23
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
*
Fix error message in settings tab overlapping 'save' button
Rogier
2016-01-16
*
Add Valleys mapgen.
Duane Robertson
2016-01-14
*
Mgflat: Set blank default spflags. Unhide
paramat
2016-01-10
*
Fix the checking of flags values in the settings tab
Rogier
2016-01-10
*
Improve parsing of setting types from settingtypes.txt for settings tab
Rogier
2016-01-10
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
*
Liquids: Flow into and destroy 'floodable' nodes
paramat
2016-01-07
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