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*
Fix enabling of dependencies with identical names (#12253)
Jude Melton-Houghton
2022-05-08
*
Fix mods not being recursively enabled
rubenwardy
2022-05-08
*
Fix texture packs showing as "Nil (enabled)" in Content tab
rubenwardy
2022-05-07
*
Enable chat clickable weblinks by default (#12115)
Froggo
2022-05-06
*
Make logging cost free when there is no output target (#12247)
paradust7
2022-05-04
*
Add vector.combine (#11920)
Lars Müller
2022-05-04
*
ContentDB: Fix ungraceful crash on aliases when list download fails
rubenwardy
2022-05-03
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
*
Reorganize some builtin functions in preparation for async env
sfan5
2022-05-02
*
Apply disallow_empty_password to password changes too
sfan5
2022-04-28
*
Fix texture packs not showing as enabled in mainmenu
rubenwardy
2022-04-24
*
Fix invalid queued package element and path (#12218)
Alex
2022-04-24
*
Use mod names/titles instead of technical names (#12192)
olive
2022-04-24
*
Builtin: Allow to revoke unknown privileges
SmallJoker
2022-04-24
*
Send chat error when attemping to /set a secure setting (#12193)
olive
2022-04-16
*
Fix item entity Z-fighting
Lars Mueller
2022-04-10
*
Fix typo and update settings files
ShadowNinja
2022-04-08
*
Fix spaces generated by settings file generator
ShadowNinja
2022-04-08
*
Add depth sorting for node faces (#11696)
x2048
2022-04-02
*
Avoid negation of comparison operator (luacheck warning)
Dmitry Kostenko
2022-04-01
*
Tune shadow perspective distortion (#12146)
x2048
2022-03-31
*
Store vector metatable in registry
Jude Melton-Houghton
2022-03-29
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
*
Allow get_sky to return a table (#11963)
Zughy
2022-03-05
*
Fix broken dependency enabling due to missing `enabled` field (#12093)
rubenwardy
2022-02-24
*
Apply texture pack main menu textures immediately (#12018)
ROllerozxa
2022-02-12
*
Add support for 'seed' in disallow_mapgen_settings (#12023)
Wuzzy
2022-02-12
*
Increase max objects per block defaults (#12055)
Lars Müller
2022-02-08
*
Noise params serialization fixup
Gaël C
2022-02-08
*
Fix types of get_mapgen_setting_noiseparams (#12025)
Lars Müller
2022-02-04
*
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
rubenwardy
2022-01-31
*
Fix builtin statbar backgrounds
Lars Mueller
2022-01-31
*
Use virtual paths to specify exact mod to enable (#11784)
rubenwardy
2022-01-30
*
Update credits for 5.5.0 release (#12001)
sfan5
2022-01-30
*
Get rid of `basic_debug` last minute
sfan5
2022-01-30
*
Update German builtin translation
Wuzzy
2022-01-30
*
Update builtin translation templates
Wuzzy
2022-01-30
*
Fix Minetest logo when installed system-wide
ROllerozxa
2022-01-30
*
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-30
*
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-29
*
Builtin: Sanity-check /time inputs (#11993)
SmallJoker
2022-01-27
*
Free arguments of cancelled minetest.after() jobs
sfan5
2022-01-19
*
Main menu: Fix automatic dependency enables on doubleclick
SmallJoker
2022-01-19
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
*
Fix vector.from_string returning a table without vector metatable
Desour
2022-01-02
*
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-30
*
Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-29
*
Use defined evaluation order in profiler
Jude Melton-Houghton
2021-12-19
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
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