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* Settingtypes.txt: Various language improvements, document stable mapgens (#7801)Paramat2018-10-20
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* Advanced settings tree menu: Resize, fix clipped values (#7790)Paramat2018-10-18
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* Advanced settings menu: Centre setting edit box (#7778)Paramat2018-10-11
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* Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)Paramat2018-10-11
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* Add a warning to the 'chunksize' setting (#7775)Paramat2018-10-10
| | | Several users have been causing problems by increasing this value.
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
| | | | Breaks backwards compatibility for good Bump protocol version
* Various grammar improvements (#7769)Paramat2018-10-06
| | | | In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
* Remove settings properly (#7676)SmallJoker2018-09-30
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* Software inventorycube (#7651)Vitaliy2018-09-29
| | | Fixes missing/upside-down images on Android.
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-23
| | | | | Remove unused variable 'seplen'. Fix 'cparam2'->'param2'. Do not initialise variable 'p' twice.
* Menu content tab: Fix clipped description and missing depends (#7703)SmallJoker2018-09-07
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* get_node_drops: Make empty drop return empty table (#7592)tenplus12018-08-30
| | | This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
* Content tab: Fix clipped text in texture pack button (#7667)Paramat2018-08-22
| | | | Wider buttons to not clip 'Disable Texture Pack' text when using a small game window (1024x600, the default).
* World config: Add modpack descriptions and remove dependencies there (#7397)HybridDog2018-08-17
| | | | | * Allow adding descriptions to modpacks using description.txt * Use a proper multiline formspec element: textarea
* Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat2018-08-16
| | | | | Make tunnels wider and use the noise parameters of most other mapgens. All other underground features are already identical to all other non-mgv6 mapgens, this final change modernises and improves the tunnels.
* Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618)zeuner2018-08-12
| | | adds `entity_independent_selectionbox` to minetest.features
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-05
| | | | * Replace auth.txt with SQLite auth database
* Make the primary, flow-advancing action the right-most (#7594)texmex2018-07-31
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* Settings: Fix indents, chat_message_*. Update translations (#7580)SmallJoker2018-07-25
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* Disable shaders GUI on unsupported drivers (#7563)Vitaliy2018-07-21
| | | | | | * Disable shaders GUI on unsupported drivers (#2060) * Disable shaders if unavailable
* Update mip mapping and textarea documentation (#7315)HybridDog2018-07-19
| | | | | | * Fix textarea formspec documentation The label is shown and the background isn't * Document the missing gamma correction when generating mip maps * Remove duplicate text (such as size parameter descriptions)
* CSM: Disallow exploitable clientside mod functions by default (#7547)Paramat2018-07-19
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* Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat2018-07-18
| | | | | | | | | | | Add 2 new mapgen flags to make river depth variation and humidity drop with altitude independently optional, instead of both being enabled by the 'humid rivers' flag. Simplify and clarify related code by removing a low priority optimisation regarding 't_heat'. Remove unnecessary optimisation bools and use spflags directly instead. Improve and fix documentation in settingtypes.txt. A few minor code cleanups.
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-17
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* Check if player exists on use of /privs (#7554)ClobberXD2018-07-16
| | | | * /privs: Check if player exists
* Adjust some settings to modern environments and networks. (#7549)lhofhansl2018-07-13
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* Android: Add 'aux' button (#7477)Muhammad Rifqi Priyo Susanto2018-07-10
| | | | | Add 'aux' button. Use joystick to trigger 'aux' button when forward and out of main circle, by enabling 'virtual_joystick_triggers_aux' setting.
* core.spawn_falling_node: Keep metadata (#7476)SmallJoker2018-07-09
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* Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)ClobberXD2018-07-09
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* Make the server status message customizable (#7357)SmallJoker2018-07-01
| | | | Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
* Log usage of /pulverize (#7503)Anand S2018-06-30
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* Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495)Paramat2018-06-28
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* Rename CSM flavours to restrictionsSmallJoker2018-06-26
| | | | & Satisfy LINT
* Remove misleading documentation about IPv6 server announcingsfan52018-06-22
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* Update to new ContentDB APIrubenwardy2018-06-18
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* Make os.tempfolder work correctly for MinGW & MSVC (#7443)nOOb31672018-06-13
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* Add hasprivs chat command (#7336)Anand S2018-06-12
| | | | | Require 'basic_privs' priv Only the online players are listed.
* Fix the /shutdown command (#7431)SmallJoker2018-06-11
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* Fix typo (GH#7421)number Zero2018-06-10
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* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
| | | | | | | | | Previously the only way to disable biomes was to 'clear' the registered biomes in a mod, but this method causes large amounts of unnecessary processing: 1. Calculation of 4 2D noises. 2. Looping through all nodes of a mapchunk replacing nodes with identical nodes. The new flag disables those operations.
* Stop autoforward on BACKWARD key-press (#7417)tukkek2018-06-06
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* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
| | | | | * CSM/SSM: Add on_mods_loaded callback
* Fix builtin lua function os.tempfolder (#7368)nOOb31672018-06-05
| | | | * Fix builtin lua function os.tempfolder
* Add crossview support (#7361)otdav332018-05-29
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* Tidy up dlg_config_world.lua (#5351)you2018-05-29
| | | Move code to pkgmgr
* Fix missing ignore textures (#7326)you2018-05-20
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* Small usage changes for air and ignore items (#7305)Wuzzy2018-05-20
| | | | | | * Remove “you hacker you!” from node description * Prevent placement of ignore in builtin * Prevent giving of "unknown" explicitly
* Add screenshots to online content browserrubenwardy2018-05-20
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* Add updating to online content browserrubenwardy2018-05-16
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* Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)Paramat2018-05-16
| | | | | | Avoid crash in some situations when player is inside a node, causing 'above' to equal 'under'. In this situation return 'under' which is the node position very close to the face position that would normally be returned.