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* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-05
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* Add register dialog to separate login/register (#12185)rubenwardy2022-06-05
| | | | | | | | | | New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
* Hide "Autosave Screen Size" on AndroidROllerozxa2022-06-05
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* Rework main menu confirmation dialogs (#12356)ROllerozxa2022-06-03
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* Don't allow banning in singleplayersfan52022-05-29
| | | | fixes #11819
* Default settings, presets and configuration for dynamic shadows (#12359)x20482022-05-29
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* Builtin: Optimize misc helpers (#12377)Lars Müller2022-05-27
| | | Also add formspec_escape unit test
* Add relative numbers for commands by prepending ~ (#9588)Wuzzy2022-05-22
| | | | | | | | | | | | | | | | | | | * Add relative numbers for commands by prepending ~ * Some builtin code cleanup * Disallow nan and inf in minetest.string_to_area * Remove unused local variable teleportee (makes Luacheck happy) * Clean up core.string_to_pos * Make area parsing less permissive * Rewrite tests as busted tests * /time: Fix negative minutes not working Co-authored-by: Lars Mueller <appgurulars@gmx.de>
* Deprecate game.conf name, use title instead (#12030)rubenwardy2022-05-21
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* Improve shadow filters (#12195)x20482022-05-21
| | | | | | | | | * Rewrite shadow filtering for the new distortion * Calculate penumbra radius using a single sample * Avoid peter-panning effect due to filtering of short shadows * Add adaptive filter quality for soft shadows * Avoid sharp shadows on surfaces without normals (e.g. plants) * Increase default and maximum soft shadow radius * Make line numbers in shader errors match the code
* Use native packer to transfer globals into async env(s)sfan52022-05-10
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* Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller2022-05-09
| | | Covers the case where mods insert their callbacks manually into "minetest.registered_<callbacks>" (often to achieve a particular order of execution).
* item_entity: Cache collisionbox for use in on_stepsfan52022-05-08
| | | | | I don't have absolute numbers but if calls to get_properties() take up 30%+ of on_step() execution time that's bound to matter.
* Remove unused variable WARN_INITZughy2022-05-08
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* Enable dependencies when enabling modpacks (#12202)Jude Melton-Houghton2022-05-08
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* Fix enabling of dependencies with identical names (#12253)Jude Melton-Houghton2022-05-08
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* Fix mods not being recursively enabledrubenwardy2022-05-08
| | | | Fixes #12290
* Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy2022-05-07
| | | | Fixes #12285
* Enable chat clickable weblinks by default (#12115)Froggo2022-05-06
| | | Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Make logging cost free when there is no output target (#12247)paradust72022-05-04
| | | | | The logging streams now do almost no work when there is no output target for them. For example, if LL_VERBOSE has no output targets, then `verbosestream << x` will return a StreamProxy with a null target. Any further `<<` operations applied to it will do nothing.
* Add vector.combine (#11920)Lars Müller2022-05-04
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* ContentDB: Fix ungraceful crash on aliases when list download failsrubenwardy2022-05-03
| | | | Fixes #12267 and fixes #12154
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
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* Reorganize some builtin functions in preparation for async envsfan52022-05-02
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* Apply disallow_empty_password to password changes toosfan52022-04-28
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* Fix texture packs not showing as enabled in mainmenurubenwardy2022-04-24
| | | | Fixes #12219
* Fix invalid queued package element and path (#12218)Alex2022-04-24
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* Use mod names/titles instead of technical names (#12192)olive2022-04-24
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* Builtin: Allow to revoke unknown privilegesSmallJoker2022-04-24
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* Send chat error when attemping to /set a secure setting (#12193)olive2022-04-16
| | | | | Attempting to /set a secure setting will now say that is disallowed. Previously this would shut down the server. Reading secure settings via /set is still allowed.
* Fix item entity Z-fightingLars Mueller2022-04-10
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* Fix typo and update settings filesShadowNinja2022-04-08
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* Fix spaces generated by settings file generatorShadowNinja2022-04-08
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* Add depth sorting for node faces (#11696)x20482022-04-02
| | | | Use BSP tree to order transparent triangles https://en.wikipedia.org/wiki/Binary_space_partitioning
* Avoid negation of comparison operator (luacheck warning)Dmitry Kostenko2022-04-01
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* Tune shadow perspective distortion (#12146)x20482022-03-31
| | | | | * Pass perspective distortion parameters as uniforms * Set all perspective bias parameters via ShadowRenderer * Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance
* Store vector metatable in registryJude Melton-Houghton2022-03-29
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* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
| | | * Also Disable shadows when sun/moon is hidden. Fixes #11972.
* Allow get_sky to return a table (#11963)Zughy2022-03-05
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* Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy2022-02-24
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* Apply texture pack main menu textures immediately (#12018)ROllerozxa2022-02-12
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* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
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* Increase max objects per block defaults (#12055)Lars Müller2022-02-08
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* Noise params serialization fixupGaël C2022-02-08
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* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-04
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* Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy2022-01-31
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* Fix builtin statbar backgroundsLars Mueller2022-01-31
| | | | see #12000
* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-30
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* Update credits for 5.5.0 release (#12001)sfan52022-01-30
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* Get rid of `basic_debug` last minutesfan52022-01-30
| | | This isn't a revert but rather just disables the codepaths. also see #12011