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* Fix off-by-one error in `string:split` implementation.Diego Martínez2015-01-04
* Fix forgotten favourite list image update of simple menusapier2015-01-04
* Re-add lost way to debug simple menu on PCsapier2015-01-04
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
* Expose mapgen parameters on scripting initkwolekr2014-12-29
* Ignore downloaded public serverlist if public_serverlist is falseKahrl2014-12-30
* Faster string.split implementation.Diego Martinez2014-12-28
* MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...fz722014-12-28
* Temporarily set default biome in builtinkwolekr2014-12-18
* Remove vertlabels from main menu and relayout a bitKahrl2014-12-13
* Display serverlist flags as iconsKahrl2014-12-13
* Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients...Craig Robbins2014-12-12
* Fix undeclared globals in functions and shorten lines in misc_helpers.lua.paramat2014-12-11
* Ignore .name directories and filesSmallJoker2014-12-10
* Always escape user provided data in mainmenu fieldsKahrl2014-12-08
* Add Lua helper functions vector.apply(v) math.sign(x, tolerance)SmallJoker2014-12-06
* Make dropped items larger and rotate fasterCalinou2014-12-04
* Add minetest.copy_table(table) To get rid off the "table references"SmallJoker2014-11-27
* Fix some undeclared global variablesCraig Davison2014-11-26
* Fix Android main menu crash, and user data directory check.Kodexky2014-11-26
* Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...dvere2014-11-25
* Make duplicate warning checks file and line specificShadowNinja2014-11-23
* Fix console spaming by debug function on mod checking for global variable to ...sapier2014-11-23
* Update credits menuShadowNinja2014-11-21
* Simplify loading of Android version of menuShadowNinja2014-11-20
* Fix leaking global in texture pack menuShadowNinja2014-11-20
* Add strict moduleShadowNinja2014-11-19
* Tweak core.serializeShadowNinja2014-11-19
* Improved VoxelArea variable locality, thus performanceWouters Dorian2014-11-14
* Add tooltips to main menu subgames button barWuzzy2014-11-09
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08
* Fix dump() indentation with non-tab indentsShadowNinja2014-11-08
* Add last_login field to auth.txtRyan Newell2014-11-08
* Add notice when only minimal is installedrubenwardy2014-10-28
* Change topleft text when switching subgames, fixes #1728Kahrl2014-10-09
* Add a better error message when trying to teleport another player without bri...LeMagnesium2014-10-07
* Add optional framed glasslike drawtypeBlockMen2014-10-02
* Use round if falling node is misplacedSmallJoker2014-09-28
* Make dump's output prettierShadowNinja2014-09-21
* Fix wrong video_driver setting when changing in mainmenuSmallJoker2014-09-21
* Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier2014-08-24
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-23
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-22
* Fix caption of config mods button (simple menu)sapier2014-08-19
* Mod profiling supportsapier2014-08-19
* Fix mainmenu game initialisationBlockMen2014-08-14
* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
* Remove vector assertionsShadowNinja2014-07-19
* Fix indexing error in timer processingZefram2014-07-16