Commit message (Collapse) | Author | Age | |
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* | Fix off-by-one error in `string:split` implementation. | Diego Martínez | 2015-01-04 |
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* | Fix forgotten favourite list image update of simple menu | sapier | 2015-01-04 |
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* | Re-add lost way to debug simple menu on PC | sapier | 2015-01-04 |
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* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
| | | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | ||
* | Ignore downloaded public serverlist if public_serverlist is false | Kahrl | 2014-12-30 |
| | | | | | Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions | ||
* | Faster string.split implementation. | Diego Martinez | 2014-12-28 |
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* | MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵ | fz72 | 2014-12-28 |
| | | | | (fixes #1960) | ||
* | Temporarily set default biome in builtin | kwolekr | 2014-12-18 |
| | | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate. | ||
* | Remove vertlabels from main menu and relayout a bit | Kahrl | 2014-12-13 |
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* | Display serverlist flags as icons | Kahrl | 2014-12-13 |
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* | Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place ↵ | Craig Robbins | 2014-12-12 |
| | | | | | | | | orients textures correctly" This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218. See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion | ||
* | Fix undeclared globals in functions and shorten lines in misc_helpers.lua. | paramat | 2014-12-11 |
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* | Ignore .name directories and files | SmallJoker | 2014-12-10 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Always escape user provided data in mainmenu fields | Kahrl | 2014-12-08 |
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* | Add Lua helper functions vector.apply(v) math.sign(x, tolerance) | SmallJoker | 2014-12-06 |
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* | Make dropped items larger and rotate faster | Calinou | 2014-12-04 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add minetest.copy_table(table) To get rid off the "table references" | SmallJoker | 2014-11-27 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix some undeclared global variables | Craig Davison | 2014-11-26 |
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* | Fix Android main menu crash, and user data directory check. | Kodexky | 2014-11-26 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Adjust the values of dirs1 and dirs2 so that rotate_and_place orients ↵ | dvere | 2014-11-25 |
| | | | | | | textures correctly According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3 | ||
* | Make duplicate warning checks file and line specific | ShadowNinja | 2014-11-23 |
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* | Fix console spaming by debug function on mod checking for global variable to ↵ | sapier | 2014-11-23 |
| | | | | exist. | ||
* | Update credits menu | ShadowNinja | 2014-11-21 |
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* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
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* | Fix leaking global in texture pack menu | ShadowNinja | 2014-11-20 |
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* | Add strict module | ShadowNinja | 2014-11-19 |
| | | | | Also fix leaking globals found by it. | ||
* | Tweak core.serialize | ShadowNinja | 2014-11-19 |
| | | | | This adds proper support for nested tables and improves performance a bit. | ||
* | Improved VoxelArea variable locality, thus performance | Wouters Dorian | 2014-11-14 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add tooltips to main menu subgames button bar | Wuzzy | 2014-11-09 |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
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* | Fix dump() indentation with non-tab indents | ShadowNinja | 2014-11-08 |
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* | Add last_login field to auth.txt | Ryan Newell | 2014-11-08 |
| | | | | Also shortens some related code and adds more parameters to string.split. | ||
* | Add notice when only minimal is installed | rubenwardy | 2014-10-28 |
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* | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 |
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* | Add a better error message when trying to teleport another player without ↵ | LeMagnesium | 2014-10-07 |
| | | | | bring privileges | ||
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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* | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
| | | | | Fixes: http://i.imgur.com/arAWw1i.png (middle-right) | ||
* | Make dump's output prettier | ShadowNinja | 2014-09-21 |
| | | | | | | | | Changes: * Indentation with tabs by default. * Array keys dumped without "[i] = " prefix. * String keys that are valid identifiers aren't enclosed in '[""]'. * Basic support for multiple references (as specified in the comment). | ||
* | Fix wrong video_driver setting when changing in mainmenu | SmallJoker | 2014-09-21 |
| | | | | Fixes issue with direct3d(8|9) | ||
* | Fix retval of entity.get_staticdata beeing lost while profiling is enabled | sapier | 2014-08-24 |
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* | Add video driver selection to settings menu (based uppon idea from ↵ | sapier | 2014-08-23 |
| | | | | webdesigner97) | ||
* | Remove buildable_to nodes without dropping item when replaced by a falling node | Casimir | 2014-08-22 |
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* | Fix caption of config mods button (simple menu) | sapier | 2014-08-19 |
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* | Mod profiling support | sapier | 2014-08-19 |
| | | | | | | | | | Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel) | ||
* | Fix mainmenu game initialisation | BlockMen | 2014-08-14 |
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* | Formspec escape fixed seen in world creation menu | ShadowNinja | 2014-08-05 |
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* | Rework texture generating code, add texture grouping via ( ... ) | sfan5 | 2014-07-29 |
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* | Remove vector assertions | ShadowNinja | 2014-07-19 |
| | | | | | These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core. | ||
* | Fix indexing error in timer processing | Zefram | 2014-07-16 |
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