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* Advanced settings: Re-organise mapgen settings for ease of useparamat2017-08-14
* Make dropped items colorableDániel Juhász2017-08-14
* Add slippery group for nodes (players/items slide)Wuzzy2017-08-13
* Add short description for disabled texture packsWuzzy2017-08-13
* Change “Use” key name to “Special”TeTpaAka2017-08-13
* Remove cloud_height settingBen Deutsch2017-08-12
* Abort if static_spawnpoint is an invalid setting instead of just giving an er...Hybrid Dog2017-08-12
* Update credits (#6228)Zeno-2017-08-09
* Make direct item selection keys freely bindableWuzzy2017-07-30
* Mgv7: Add 'mount_zero_level' parameterparamat2017-07-26
* Mgv7: Add option to repeat surface biomes in floatlandsparamat2017-07-22
* Window size: use 1024x600 to avoid a smaller UIparamat2017-07-18
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
* Default window size: Increase to 1024x576, aspect ratio 16:9paramat2017-07-15
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-14
* Advanced settings: Reformat noise parameter format exampleparamat2017-07-11
* Mapgen Carpathian: Add lava_depth parametervlapsley2017-07-07
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
* Dungeons: Add setting to prevent projecting dungeonsparamat2017-07-02
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* Change the server description after a search (#6074)Vincent Glize2017-06-29
* Add Arm Inertia (#6050)kilbith2017-06-26
* Helper methods for hardware colorization (#5870)Dániel Juhász2017-06-24
* CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat2017-06-22
* Add minetest.rgba function that returns ColorString from RGBA or RGB valuesGael-de-Sailly2017-06-22
* Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed valueparamat2017-06-21
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-20
* Improve chatcommand params consistency (#5985)Ezhh2017-06-15
* Improve the path select GUI (#5852)red-0012017-06-11
* Menu: Do not use textlist for shaders in settings tab (#5820)Elijah Duffy2017-06-10
* Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0012017-06-10
* Fix sending color codes to clients that don't support them. (#5950)red-0012017-06-09
* CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS2017-06-09
* Autorun: Change to 'autoforward' (#5926)Paramat2017-06-08
* make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)DS2017-06-07
* [CSM] Add function to get player privileges (#5933)red-0012017-06-07
* Fixed #5907 Documentation for screen_h and screen_w (#5909)Vincent Glize2017-06-05
* Update creditsrubenwardy2017-06-03
* Remove unimplemented setting `movement_speed_descend` (#5892)red-0012017-06-03
* Remove “inf” argument from shutdown command help (#5880)Wuzzy2017-06-02
* Added missing levels to logging menu (#5836)Nathan Salapat2017-05-28
* Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy2017-05-24
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Menu: Merge singleplayer and server tabs (#5627)Elijah Duffy2017-05-21
* Add /clearinv chat command (#4994)Elijah Duffy2017-05-20
* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-19
* Builtin: Fix subgame mod selection (#5367)SmallJoker2017-05-17
* CSM: Document forgotten functionsSmallJoker2017-05-16