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Commit message (Expand)AuthorAge
* Add player knockback on punch to builtinsfan52019-08-10
* Builtin UI: Move box element to ensure correct draw orderSmallJoker2019-08-08
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Fix usage of wrong variable in builtin chat command handling (#8762)Beha2019-08-07
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Add styles to most elementsrubenwardy2019-08-03
* Add style[] tag with button supportrubenwardy2019-08-03
* Builtin: Forward old return valuesSmallJoker2019-08-02
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-01
* Group "immortal" also protects players from damageWuzzy2019-08-01
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-27
* Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)Paramat2019-07-25
* Mgfractal: Make non-fractal terrain optional (#8702)Paramat2019-07-25
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-20
* Document the deprecation of hardcoded cave liquids (#8692)Paramat2019-07-20
* Use vector.dot and vector.cross in vector.angleHybridDog2019-07-16
* Add vector.dot and vector.crossHybridDog2019-07-16
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-14
* Increase upper limit of display_gamma to 10 (#8618)ANAND2019-06-27
* Mapgen Carpathian: Add optional rivers (#7977)Paramat2019-06-19
* Use CDB author and name in installed package's config (#8550)Paul Ouellette2019-06-10
* Save forceloaded blocks file periodically (#8535)Thomas Rudin2019-06-10
* Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...DS2019-06-07
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-06
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-01
* builtin/../register.lua: Abort make_wrap_deregistration if param is invalidANAND2019-05-04
* World start time: Move to first full light (day night ratio = 1000) (#8410)Paramat2019-04-13
* Change pitch fly binding to 'P', add to change keys menu (#8314)rubenwardy2019-04-03
* Optimize core.after in a simple way (#8351)DS2019-03-27
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* Document 'highly unstable' mapgens instead of 'stable' mapgens (#8404)Paramat2019-03-20
* num_emerge_threads: Fix documentation of automatic selectionparamat2019-03-17
* core.after: Improve assertion message (#8388)ANAND2019-03-17
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-17
* num_emerge_threads: Warn of crashes when > 1 (#8357)Paramat2019-03-14
* World config: Make depends easier to read (#7396)HybridDog2019-03-07
* Change 'num_emerge_threads' default to 1 (#8303)Paramat2019-03-05
* Add math.factorial (#8298)HybridDog2019-03-05
* Add sounds for falling and attached nodes (#7719)DS2019-03-05
* Hide uninstall package button on unmodifiable paths (#8255)rubenwardy2019-03-05
* Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat2019-02-23
* Settingtypes.txt: Remove 2 lines missed in a recent commit (#8277)Paramat2019-02-23
* Remove 's' from 'automatic forwards' (#8272)ANAND2019-02-23
* Content store: Ignore '_game' in game names in ID generation (#8270)rubenwardy2019-02-22
* Update gamebar on tab enter (#8192)Paul Ouellette2019-02-18
* Fix games not updating on deletionrubenwardy2019-02-18
* Fix content store crash (#8244)Paul Ouellette2019-02-18
* lua_api.txt, settingtypes.txt: Various improvements (#8252)Paramat2019-02-18
* Fix profiler crash by builtin since eea1fda (#8239)Paul Ouellette2019-02-16
* Update credits (#8162)rubenwardy2019-02-16