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Commit message (
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Author
Age
*
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
*
Fix typo in `serialize.lua`.
Diego MartÃnez
2015-01-15
*
Add missing return value for filter/mipmap dropdown in mainmenu
kilbith
2015-01-15
*
Small tweaking (alignement - client tab)
kilbith
2015-01-15
*
Reorganizing client and server tabs
jeanpatrick.guerrero@gmail.com
2015-01-15
*
builtin: Unify register wrapper functions and wrap clear_registered_* functio...
kwolekr
2015-01-13
*
Remove builtin_biome.lua from builtin and add simple biome minimal
paramat
2015-01-11
*
Remove automatic consistent formspec size <-> font size (now has to be done m...
sapier
2015-01-09
*
Add registered_ores and registered_decorations
ShadowNinja
2015-01-05
*
Fix off-by-one error in `string:split` implementation.
Diego MartÃnez
2015-01-04
*
Fix forgotten favourite list image update of simple menu
sapier
2015-01-04
*
Re-add lost way to debug simple menu on PC
sapier
2015-01-04
*
Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
Ignore downloaded public serverlist if public_serverlist is false
Kahrl
2014-12-30
*
Faster string.split implementation.
Diego Martinez
2014-12-28
*
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...
fz72
2014-12-28
*
Temporarily set default biome in builtin
kwolekr
2014-12-18
*
Remove vertlabels from main menu and relayout a bit
Kahrl
2014-12-13
*
Display serverlist flags as icons
Kahrl
2014-12-13
*
Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients...
Craig Robbins
2014-12-12
*
Fix undeclared globals in functions and shorten lines in misc_helpers.lua.
paramat
2014-12-11
*
Ignore .name directories and files
SmallJoker
2014-12-10
*
Always escape user provided data in mainmenu fields
Kahrl
2014-12-08
*
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
SmallJoker
2014-12-06
*
Make dropped items larger and rotate faster
Calinou
2014-12-04
*
Add minetest.copy_table(table) To get rid off the "table references"
SmallJoker
2014-11-27
*
Fix some undeclared global variables
Craig Davison
2014-11-26
*
Fix Android main menu crash, and user data directory check.
Kodexky
2014-11-26
*
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...
dvere
2014-11-25
*
Make duplicate warning checks file and line specific
ShadowNinja
2014-11-23
*
Fix console spaming by debug function on mod checking for global variable to ...
sapier
2014-11-23
*
Update credits menu
ShadowNinja
2014-11-21
*
Simplify loading of Android version of menu
ShadowNinja
2014-11-20
*
Fix leaking global in texture pack menu
ShadowNinja
2014-11-20
*
Add strict module
ShadowNinja
2014-11-19
*
Tweak core.serialize
ShadowNinja
2014-11-19
*
Improved VoxelArea variable locality, thus performance
Wouters Dorian
2014-11-14
*
Add tooltips to main menu subgames button bar
Wuzzy
2014-11-09
*
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...
paramat
2014-11-08
*
Fix dump() indentation with non-tab indents
ShadowNinja
2014-11-08
*
Add last_login field to auth.txt
Ryan Newell
2014-11-08
*
Add notice when only minimal is installed
rubenwardy
2014-10-28
*
Change topleft text when switching subgames, fixes #1728
Kahrl
2014-10-09
*
Add a better error message when trying to teleport another player without bri...
LeMagnesium
2014-10-07
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
*
Use round if falling node is misplaced
SmallJoker
2014-09-28
*
Make dump's output prettier
ShadowNinja
2014-09-21
*
Fix wrong video_driver setting when changing in mainmenu
SmallJoker
2014-09-21
*
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
sapier
2014-08-24
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