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...
*
Remove "Server -!- " prefix from player messages
ShadowNinja
2014-02-27
*
Add the option to bind to a specific address
ShadowNinja
2014-02-05
*
Escape texture pack names
ShadowNinja
2014-02-03
*
Add minetest.kick_player(name, reason)
sapier
2014-02-03
*
Fix error on mod download failure
ShadowNinja
2014-01-24
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
*
Add pointed_thing to minetest.register_on_placenode
ShadowNinja
2014-01-21
*
Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param...
PilzAdam
2014-01-19
*
Fixed mainmenu lua errors because of changes in get_textlist_index
Dániel Varga
2014-01-18
*
Fix spelling of "attempt"
ShadowNinja
2014-01-13
*
Add minetest.override_item
ShadowNinja
2014-01-13
*
Add formspec table
Kahrl
2014-01-13
*
Fix doc and forceloading crash.
Novatux
2014-01-12
*
Add forceloading
Novatux
2014-01-11
*
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
Novatux
2014-01-11
*
Pass pointed_thing to after_place_node
ShadowNinja
2014-01-06
*
Add protection support to auto-rotated nodes
ShadowNinja
2014-01-06
*
Prevent auto-rotated nodes replacing the nodes they are placed on
ShadowNinja
2014-01-06
*
Escape error messages in error dialog
PilzAdam
2014-01-06
*
Fix main menu error message dialog: Now multi-line messages aren't cut at hal...
Perttu Ahola
2014-01-06
*
Fix absence of images when compiled with RUN_IN_PLACE=0.
Ilya Zhuravlev
2014-01-05
*
Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
Novatux
2013-12-30
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
*
Implement search tab and version picker
sapier
2013-12-11
*
Move script_run_callbacks to Lua
ShadowNinja
2013-12-07
*
Only create one alias metatable
ShadowNinja
2013-12-04
*
Shaders rework.
RealBadAngel
2013-12-03
*
Assume a selection box for fences
0gb.us
2013-11-30
*
Change default value of is_ground_content to true
kwolekr
2013-11-30
*
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-29
*
Split server/client port setting to avoid port number clashes in mainmenu
sapier
2013-11-28
*
Rollback fixes and get_node_actions
ShadowNinja
2013-11-27
*
Temporary disable local install button due to irrlicht dialog breaking locali...
sapier
2013-11-24
*
Fix my name (doesn't display correctly because of utf8 characters)
Novatux
2013-11-23
*
Fix rename modpack button not working, fixes #1019
Sfan5
2013-11-23
*
Prevent enabling Shaders if Direct3D is used
Sfan5
2013-11-23
*
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
*
Fix modmanager screenshot path
BlockMen
2013-11-19
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
*
Fix crash updating gametype without game
sapier
2013-11-09
*
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
*
Don't assert scalars must be vectors.
Cy
2013-11-06
*
Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
*
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
*
Add seed entry to world creation dialog
kwolekr
2013-11-05
*
Reworked formspecs and kahrl's hexcolor parser
BlockMen
2013-11-03
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