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* Fix crash in tab_online when cURL is disabledrubenwardy2021-02-09
* Use consistent temp folder path (#10892)rubenwardy2021-02-07
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Preserve immortal group for players when damage is disabledsfan52021-01-31
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-31
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
* ContentDB: Order installed content first (#10864)rubenwardy2021-01-28
* Fix ESC in error dialog from closing Minetest (#10838)Yaman Qalieh2021-01-23
* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
* Load system-wide texture packs too (#10791)Zughy2021-01-21
* Removed some obsolete code (#10562)Zughy2021-01-21
* Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy2021-01-20
* ContentDB: Ignore content not installed from ContentDBrubenwardy2021-01-16
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
* Sanitize server IP field in mainmenu (#10793)Zughy2021-01-10
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* "Browse online content" formspec improvement (#10756)Zughy2021-01-02
* Display Minetest header when menu_last_game value isn't available anymore (#1...Zughy2020-12-28
* Fix minetest.is_nanLars Mueller2020-12-24
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-23
* Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy2020-12-22
* Fix some more joystick issues (#10624)Markus2020-12-19
* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-19
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-15
* Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52020-12-04
* Fix MSAA stripes (#9247)HybridDog2020-12-04
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-04
* Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2020-11-16
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
* Copy position for can_digsfan52020-11-12
* Increase default emerge queue limits and limit enqueue requests for active bl...Lars2020-11-12
* Do not set a default for description in itemdef table (#10559)DS2020-11-10
* Increase defaults for viewing_range, active_object_range and related settings...Lars2020-11-03
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-31
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
* Add documentation to builtin core.run_callbacks (#10494)DS2020-10-21
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
* Add a short_description to be used by mods (#8980)DS2020-10-09
* Improve the `fsaa` setting description (#10279)Hugo Locurcio2020-10-06
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-04
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* Reduce the FPS when the window is unfocused (#8837)HybridDog2020-10-03
* Chatcommand: Show help message if func returns false without messageHybridDog2020-10-03
* Improve layout of main menu 'local' tab (#10366)Paramat2020-09-29
* Ability to remove minetest.after once set (#10103)tenplus12020-09-23