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* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
* Remove preload_item_visuals codeRealBadAngel2016-02-21
* Restore simple settings tab and add advanced settings as dialogBlockMen2016-02-21
* Documentation: Remove now unused 'vertical spawn range'paramat2016-02-11
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-11
* Log /clearobjects modeKahrl2016-02-11
* Add '/clearobjects quick'Kahrl2016-02-11
* Filmic HDR tone mappingRealBadAngel2016-02-09
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* builtin: Fix `print` crashing on nil "holes".Diego Martinez2016-02-08
* Use meshes to display inventory itemsRealBadAngel2016-02-07
* Add admin command which says who the administator is for the server.Splizard2016-02-04
* Mgvalleys: use standard cavesDuane Robertson2016-01-31
* New timer design.Auke Kok2016-01-29
* Fix world config menu ignoring `name` in `mod.conf`.Diego Martinez2016-01-23
* Show infotext with description for item entitiesRealBadAngel2016-01-18
* Fix error message in settings tab overlapping 'save' buttonRogier2016-01-16
* Add Valleys mapgen.Duane Robertson2016-01-14
* Mgflat: Set blank default spflags. Unhideparamat2016-01-10
* Fix the checking of flags values in the settings tabRogier2016-01-10
* Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-10
* New 3D Mode: PageflipDalai Felinto2016-01-09
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Alphabetical sorting of texture packs in menu (fixes #3487)jeanpatrick.guerrero@gmail.com2015-12-26
* Fix missing localization for objHybridDog2015-12-20
* Mgfractal: Add 3D and 4D fractalsparamat2015-12-15
* Fix some setting documentationest312015-12-10
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Simplify regex used in check_modname_prefix and other improvements.Robert Zenz2015-11-24
* Mgfractal: Move julia set selection into formula parameterparamat2015-11-23
* Mapgen: Add global 'decorations' flagparamat2015-11-21
* Log static_spawn error only onceRui2015-11-21
* Mgfractal: Revert unnecessary duplication of parametersparamat2015-11-15
* Mgfractal: Create a choice of 4 mandelbrot formulasparamat2015-11-14
* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-13
* Add the player name to dropped itemsRobert Zenz2015-11-12
* Mapgen: Add flat mapgen in hidden formparamat2015-11-11
* Settings tab: add v3f typeest312015-11-08
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Conf.example, settingtypes: Improve mgfractal documentationparamat2015-11-06
* Add server side ncurses terminalest312015-11-06
* Settingtypes: Correct documentation for mgfractalparamat2015-11-05
* Mgfractal: Add documentation to conf.example and settingtypesparamat2015-11-04
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* minetest. to core.Rui9142015-10-31
* findSpawnPos: Add setting for max height above water levelparamat2015-10-29
* Fix parameter passing to gettext callPilzAdam2015-10-25
* Check if hitter has inventory when punching itemBlockMen2015-10-25
* Credits: Remove my nameRui2015-10-25
* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25