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...
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
ContentDB: Order installed content first (#10864)
rubenwardy
2021-01-28
*
Fix ESC in error dialog from closing Minetest (#10838)
Yaman Qalieh
2021-01-23
*
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2021-01-22
*
Load system-wide texture packs too (#10791)
Zughy
2021-01-21
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
Local tab: rename 'Configure' to 'Select Mods' (#10779)
Zughy
2021-01-20
*
ContentDB: Ignore content not installed from ContentDB
rubenwardy
2021-01-16
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
*
Sanitize server IP field in mainmenu (#10793)
Zughy
2021-01-10
*
ContentDB: Add overwrite dialog when content is already installed (#10768)
rubenwardy
2021-01-04
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
"Browse online content" formspec improvement (#10756)
Zughy
2021-01-02
*
Display Minetest header when menu_last_game value isn't available anymore (#1...
Zughy
2020-12-28
*
Fix minetest.is_nan
Lars Mueller
2020-12-24
*
Add dependency resolution to ContentDB (#9997)
rubenwardy
2020-12-23
*
Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
Wuzzy
2020-12-22
*
Fix some more joystick issues (#10624)
Markus
2020-12-19
*
MainMenu: Add clear button and icon for search input (#10363)
Andrey
2020-12-19
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
*
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-12-04
*
Fix MSAA stripes (#9247)
HybridDog
2020-12-04
*
Fix certain connected nodeboxes crashing when falling
sfan5
2020-12-04
*
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2020-11-16
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
*
Copy position for can_dig
sfan5
2020-11-12
*
Increase default emerge queue limits and limit enqueue requests for active bl...
Lars
2020-11-12
*
Do not set a default for description in itemdef table (#10559)
DS
2020-11-10
*
Increase defaults for viewing_range, active_object_range and related settings...
Lars
2020-11-03
*
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-31
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Add documentation to builtin core.run_callbacks (#10494)
DS
2020-10-21
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
*
Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Paramat
2020-10-13
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Improve the `fsaa` setting description (#10279)
Hugo Locurcio
2020-10-06
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Reduce the FPS when the window is unfocused (#8837)
HybridDog
2020-10-03
*
Chatcommand: Show help message if func returns false without message
HybridDog
2020-10-03
*
Improve layout of main menu 'local' tab (#10366)
Paramat
2020-09-29
*
Ability to remove minetest.after once set (#10103)
tenplus1
2020-09-23
*
Remove "generate normal maps" feature (#10313)
hecks
2020-09-14
*
Add 'ores' global mapgen flag (#10276)
Paramat
2020-09-03
*
Fix #10349 game crashing if dropped an item with undefined light_source (#10351)
Pierre-Yves Rollo
2020-08-30
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add vector.offset (#10321)
DS
2020-08-29
*
Android: drop simple MainMenu (#10227)
Maksim
2020-08-27
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