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Commit message (Expand)AuthorAge
* Fix GLES shader support after #9247 (#10727)Vitaliy2020-12-22
* Cleanup shader generation code (#10663)Vitaliy2020-12-19
* Fix MSAA stripes (#9247)HybridDog2020-12-04
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Remove "generate normal maps" feature (#10313)hecks2020-09-14
* shaders: Fix transparency on GC7000L (#10036)mntmn2020-08-25
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-09
* Add tone mapping for entities (#9521)Danila Shutov2020-04-06
* Transform texture UVs with provided tex. matrix (#9515)Danila Shutov2020-03-16
* Basic model shading (#9374)Danila Shutov2020-02-16