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path: root/client/shaders/shadow_shaders/pass1_vertex.glsl
Commit message (Expand)AuthorAge
* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-07
* Tune shadow perspective distortion (#12146)x20482022-03-31
* Apply texture matrix when rendering shadowmapDmitry Kostenko2022-03-07
* Shadow mapping render pass (#11244)Liso2021-06-06