Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Shaders: Harmonize Irrlicht and shader fog calculations | Lars Hofhansl | 2016-10-24 |
* | Use range-based fog instead of z-plane based. | Lars Hofhansl | 2016-10-13 |
* | Replace CRLF with LF in shader files | est31 | 2016-03-25 |
* | Add wielded (and CAOs) shader | RealBadAngel | 2015-07-21 |