Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 |
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 |
* | Fix shaders on some GPUs | Novatux | 2013-12-08 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Fix texture bumpmapping on some GPUs | Zeg9 | 2013-08-04 |
* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 |
* | Actually fix shader3 alpha this time | kwolekr | 2013-04-27 |
* | Transform alpha channel as well in shader | kwolekr | 2013-04-25 |
* | Add option to use texture alpha channel | kwolekr | 2013-04-23 |
* | Fix new_style_water | PilzAdam | 2013-03-17 |
* | Tweak shader randomly a bit | Perttu Ahola | 2012-12-02 |
* | Handle day-night transition in shader and make light sources brighter when sh... | Perttu Ahola | 2012-12-02 |
* | Remove accidental vim swap file | Perttu Ahola | 2012-12-02 |
* | Implement a global shader parameter passing system and useful shaders | Perttu Ahola | 2012-12-02 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |