Commit message (Collapse) | Author | Age | ||
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* | Revert "Optimize bumpmapping mathematics" | Craig Robbins | 2015-01-16 | |
| | | | | This reverts commit 148fffb0f23fa437c67639ff3cc69177fb71d76a. | |||
* | Optimize bumpmapping mathematics | Loic Blot | 2015-01-15 | |
| | | | | | | OpenGL_vertex: * bufferize a duplicate calcul * Factorize vertexes | |||
* | Restore finalColorBlend implementation in shaders. | RealBadAngel | 2014-12-07 | |
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* | Let lighting be done only CPU side. Remove finalColorBlend implementation ↵ | RealBadAngel | 2014-08-16 | |
| | | | | from shaders. | |||
* | Make faces shading correct for all possible modes. | RealBadAngel | 2014-08-14 | |
| | | | | | Skip shading for lightsources and top of the nodes. Fixes liquid sources and flowing surfaces having different brightness. | |||
* | Faces shading fixes | RealBadAngel | 2014-07-07 | |
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* | Improved faces shading with and without shaders. | RealBadAngel | 2014-06-17 | |
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* | Unite nodes shaders. | RealBadAngel | 2014-06-15 | |
| | | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. | |||
* | Fix invalid liquid lighting. | RealBadAngel | 2014-04-16 | |
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* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 | |
| | | | | | Parallax mapping with slope information. Overriding normal maps. | |||
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 | |
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* | Fix shaders on some GPUs | Novatux | 2013-12-08 | |
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* | Shaders rework. | RealBadAngel | 2013-12-03 | |
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* | Fix texture bumpmapping on some GPUs | Zeg9 | 2013-08-04 | |
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* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 | |
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* | Actually fix shader3 alpha this time | kwolekr | 2013-04-27 | |
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* | Transform alpha channel as well in shader | kwolekr | 2013-04-25 | |
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* | Add option to use texture alpha channel | kwolekr | 2013-04-23 | |
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* | Fix new_style_water | PilzAdam | 2013-03-17 | |
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* | Add a list of servers to the "Multiplayer" tab | Jeija | 2013-01-21 | |
| | | | | | | | If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file" | |||
* | Tweak shader randomly a bit | Perttu Ahola | 2012-12-02 | |
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* | Handle day-night transition in shader and make light sources brighter when ↵ | Perttu Ahola | 2012-12-02 | |
| | | | | shaders are used | |||
* | Remove accidental vim swap file | Perttu Ahola | 2012-12-02 | |
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* | Implement a global shader parameter passing system and useful shaders | Perttu Ahola | 2012-12-02 | |
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* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 | |