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clientmods
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init.lua
Commit message (
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Author
Age
*
[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)
red-001
2017-04-10
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
*
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
*
Add `get_wielded_item`
red-001
2017-03-13
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] storage + fixes
Loic Blot
2017-03-13
*
[CSM] implement client side mod loading (#5123)
Loïc Blot
2017-03-13