aboutsummaryrefslogtreecommitdiff
path: root/cmake/Modules/FindIrrlicht.cmake
Commit message (Expand)AuthorAge
* Clean up and tweak build systemShadowNinja2015-03-27
* Improve FindIrrlicht.cmake moduleMarkus Koschany2015-02-21
* Remove included SQLite3ShadowNinja2015-01-08
* Added libIrrlicht.dll.a to searched library names for non-MSVC windowsPerttu Ahola2011-05-17
* forgot some test code in...Perttu Ahola2011-02-16
* Hopefully fixed some of the errors in cmake's finding of irrlichtPerttu Ahola2011-02-16
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
* Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when ...Perttu Ahola2011-02-01
* CMake stuff works now on linux and windows... and should be possible to make ...Perttu Ahola2011-01-08
* CMake working on Linux (not on windows)Perttu Ahola2011-01-08
='n117' href='#n117'>117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "nodemetadata.h"
#include "exceptions.h"
#include "gamedef.h"
#include "inventory.h"
#include "log.h"
#include "util/serialize.h"
#include "constants.h" // MAP_BLOCKSIZE
#include <sstream>

/*
	NodeMetadata
*/

NodeMetadata::NodeMetadata(IGameDef *gamedef):
	m_stringvars(),
	m_inventory(new Inventory(gamedef->idef()))
{
}

NodeMetadata::~NodeMetadata()
{
	delete m_inventory;
}

void NodeMetadata::serialize(std::ostream &os) const
{
	int num_vars = m_stringvars.size();
	writeU32(os, num_vars);
	for (StringMap::const_iterator
			it = m_stringvars.begin();
			it != m_stringvars.end(); ++it) {
		os << serializeString(it->first);
		os << serializeLongString(it->second);
	}

	m_inventory->serialize(os);
}

void NodeMetadata::deSerialize(std::istream &is)
{
	m_stringvars.clear();
	int num_vars = readU32(is);
	for(int i=0; i<num_vars; i++){
		std::string name = deSerializeString(is);
		std::string var = deSerializeLongString(is);
		m_stringvars[name] = var;
	}

	m_inventory->deSerialize(is);
}

void NodeMetadata::clear()
{
	m_stringvars.clear();
	m_inventory->clear();
}

/*
	NodeMetadataList
*/

void NodeMetadataList::serialize(std::ostream &os) const
{
	/*
		Version 0 is a placeholder for "nothing to see here; go away."
	*/

	if(m_data.empty()){
		writeU8(os, 0); // version
		return;
	}

	writeU8(os, 1); // version

	u16 count = m_data.size();
	writeU16(os, count);

	for(std::map<v3s16, NodeMetadata*>::const_iterator
			i = m_data.begin();
			i != m_data.end(); i++)
	{
		v3s16 p = i->first;
		NodeMetadata *data = i->second;

		u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
		writeU16(os, p16);

		data->serialize(os);
	}
}

void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
{
	clear();

	u8 version = readU8(is);

	if(version == 0){
		// Nothing
		return;
	}

	if(version != 1){
		infostream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
				<<std::endl;
		throw SerializationError("NodeMetadataList::deSerialize");
	}

	u16 count = readU16(is);

	for(u16 i=0; i<count; i++)
	{
		u16 p16 = readU16(is);

		v3s16 p;
		p.Z = p16 / MAP_BLOCKSIZE / MAP_BLOCKSIZE;
		p16 &= MAP_BLOCKSIZE * MAP_BLOCKSIZE - 1;
		p.Y = p16 / MAP_BLOCKSIZE;
		p16 &= MAP_BLOCKSIZE - 1;
		p.X = p16;

		if(m_data.find(p) != m_data.end())
		{
			infostream<<"WARNING: NodeMetadataList::deSerialize(): "
					<<"already set data at position"
					<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
					<<std::endl;
			continue;
		}

		NodeMetadata *data = new NodeMetadata(gamedef);
		data->deSerialize(is);
		m_data[p] = data;
	}
}

NodeMetadataList::~NodeMetadataList()
{
	clear();
}

std::vector<v3s16> NodeMetadataList::getAllKeys()
{
	std::vector<v3s16> keys;

	std::map<v3s16, NodeMetadata *>::const_iterator it;
	for (it = m_data.begin(); it != m_data.end(); ++it)
		keys.push_back(it->first);

	return keys;
}

NodeMetadata *NodeMetadataList::get(v3s16 p)
{
	std::map<v3s16, NodeMetadata *>::const_iterator n = m_data.find(p);
	if (n == m_data.end())
		return NULL;
	return n->second;
}

void NodeMetadataList::remove(v3s16 p)
{
	NodeMetadata *olddata = get(p);
	if (olddata) {
		delete olddata;
		m_data.erase(p);
	}
}

void NodeMetadataList::set(v3s16 p, NodeMetadata *d)
{
	remove(p);
	m_data.insert(std::make_pair(p, d));
}

void NodeMetadataList::clear()
{
	std::map<v3s16, NodeMetadata*>::iterator it;
	for (it = m_data.begin(); it != m_data.end(); ++it) {
		delete it->second;
	}
	m_data.clear();
}

std::string NodeMetadata::getString(const std::string &name,
	unsigned short recursion) const
{
	StringMap::const_iterator it = m_stringvars.find(name);
	if (it == m_stringvars.end())
		return "";

	return resolveString(it->second, recursion);
}

void NodeMetadata::setString(const std::string &name, const std::string &var)
{
	if (var.empty()) {
		m_stringvars.erase(name);
	} else {
		m_stringvars[name] = var;
	}
}

std::string NodeMetadata::resolveString(const std::string &str,
	unsigned short recursion) const
{
	if (recursion > 1) {
		return str;
	}
	if (str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
		return getString(str.substr(2, str.length() - 3), recursion + 1);
	}
	return str;
}