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builtin.lua
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inventorycube: use all three specified textures; also moved mesh creation / ↵
Kahrl
2011-12-03
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modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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Script-defined creative inventory
Perttu Ahola
2011-12-02
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Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
Perttu Ahola
2011-12-02
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Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua
Perttu Ahola
2011-11-30
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Create the necessary API for /giveme and /give and implement those commands; ↵
Perttu Ahola
2011-11-29
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also sort out the scripts a bit
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Comment fix in builtin.lua
Perttu Ahola
2011-11-29
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For consistency, implement calling of on_chat_message callbacks in C
Perttu Ahola
2011-11-29
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Implement callback registration in Lua instead of C
Perttu Ahola
2011-11-29
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Add chat message callback and send functions
Perttu Ahola
2011-11-29
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liquid_type -> liquidtype
Perttu Ahola
2011-11-29
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Make node definitions available to Lua
Perttu Ahola
2011-11-29
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Fix random node definition stuff
Perttu Ahola
2011-11-29
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Add builtin.lua
Perttu Ahola
2011-11-29