| Commit message (Expand) | Author | Age |
* | Merge remote-tracking branch 'jn/random-fixes' | Perttu Ahola | 2012-02-28 |
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| * | server: /give: show the actual stackstring | Jonathan Neuschäfer | 2012-02-24 |
| * | creative inventory: update to use default:fence_wood | Jonathan Neuschäfer | 2012-02-24 |
* | | Add minetest.get_worldpath() for getting location for custom data | Perttu Ahola | 2012-02-28 |
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* | Add groups = {} to item definition | Perttu Ahola | 2012-02-04 |
* | Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday() | Perttu Ahola | 2012-01-24 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno... | Kahrl | 2012-01-13 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Implement minetest.register_on_dieplayer() | Perttu Ahola | 2012-01-06 |
* | Mark ObjectRef::get_entity_name() deprecated | Perttu Ahola | 2012-01-02 |
* | Add name field to registered entities | Perttu Ahola | 2012-01-02 |
* | Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw() | Perttu Ahola | 2012-01-02 |
* | Add ObjectRef:get_luaentity() | Perttu Ahola | 2012-01-02 |
* | ObjectRef:get_entity_name() and fixing of comments in default/init.lua | Perttu Ahola | 2012-01-02 |
* | Make add_entity return a reference to added entity (or nil) | Perttu Ahola | 2012-01-02 |
* | Clean up InvRef documentation in default/init.lua a bit | Perttu Ahola | 2012-01-02 |
* | Improve mini Lua reference | Perttu Ahola | 2012-01-02 |
* | Add ObjectRef:get_inventory() and add stuff to documentation comments | Perttu Ahola | 2012-01-02 |
* | Add default: to everything in default/init.lua (...hopefully doesn't break an... | Perttu Ahola | 2012-01-01 |
* | Add wooden planks to creative inventory | Perttu Ahola | 2011-12-28 |
* | Add EnvRef:get_objects_inside_radius(pos, radius) | Perttu Ahola | 2011-12-28 |
* | Add get_look_dir(), get_look_pitch() and get_look_yaw() for players | Perttu Ahola | 2011-12-28 |
* | Add minetest.get_modpath(modname) | Perttu Ahola | 2011-12-11 |
* | Improve /spawnentity a bit | Perttu Ahola | 2011-12-04 |
* | Rename EnvRef:add_luaentity to EnvRef:add_entity | Perttu Ahola | 2011-12-04 |
* | Add EnvRef:get_node_light(pos, timeofday) | Perttu Ahola | 2011-12-04 |
* | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | 2011-12-04 |
* | Determine light_propagates from paramtype | Perttu Ahola | 2011-12-04 |
* | Fix fence name | Perttu Ahola | 2011-12-04 |
* | Move default_treeprop.png to treeprop.png | Perttu Ahola | 2011-12-04 |
* | Craftitem aliases | Perttu Ahola | 2011-12-04 |
* | Tool aliases | Perttu Ahola | 2011-12-04 |
* | Node definition aliases | Perttu Ahola | 2011-12-03 |
* | Even more texture fixing | Perttu Ahola | 2011-12-03 |
* | Rename lump_of_* to *_lump | Perttu Ahola | 2011-12-03 |
* | More texture naming fixes | Perttu Ahola | 2011-12-03 |
* | Rename textures of default mod | Perttu Ahola | 2011-12-03 |
* | Remove iron apple from default | Perttu Ahola | 2011-12-03 |
* | Make global names in default mod use good naming convention and move backward... | Perttu Ahola | 2011-12-03 |
* | Add ABM required neighbor check | Perttu Ahola | 2011-12-03 |
* | inventorycube: use all three specified textures; also moved mesh creation / m... | Kahrl | 2011-12-03 |
* | Change naming convention to be modname:* instead of modname_* (sorry modders!) | Perttu Ahola | 2011-12-03 |
* | Fix note about run-in-place mod search path in mods/default/init.lua | Perttu Ahola | 2011-12-03 |
* | Add usermods/ to mod search paths and print out the paths at server startup | Perttu Ahola | 2011-12-03 |
* | Remove accidental stupid naming in craftitem example | Perttu Ahola | 2011-12-03 |
* | Enforced mod global naming convention and better error reporting | Perttu Ahola | 2011-12-03 |
* | Remove unnecessary debug output from mods/default/init.lua | Perttu Ahola | 2011-12-02 |
* | Show bare hand when no item is selected | Perttu Ahola | 2011-12-02 |
* | Script-defined creative inventory | Perttu Ahola | 2011-12-02 |