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Author
Age
...
*
Lua setting getter
Perttu Ahola
2011-11-29
*
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
*
Make node definitions available to Lua
Perttu Ahola
2011-11-29
*
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
*
Fix random node definition stuff
Perttu Ahola
2011-11-29
*
builtin.lua
Perttu Ahola
2011-11-29
*
Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
*
Some node definitions in Lua
Perttu Ahola
2011-11-29
*
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
*
Random Lua tweaks/fixes
Perttu Ahola
2011-11-29
*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
*
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
*
Falling sand and gravel
Perttu Ahola
2011-11-29
*
Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
*
Fix crafted tools being a very tiny bit worn in default/init.lua
Perttu Ahola
2011-11-29
*
Add classic crafting recipes to default/init.lua
Perttu Ahola
2011-11-29
*
Crafting definition in scripts
Perttu Ahola
2011-11-29
*
Initial node definition stuff
Perttu Ahola
2011-11-29
*
Improve glass
Perttu Ahola
2011-11-29
*
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
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