Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
| | |||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||
* | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | 2011-12-04 |
| | | | | | Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command | ||
* | Even more texture fixing | Perttu Ahola | 2011-12-03 |
| | |||
* | More texture naming fixes | Perttu Ahola | 2011-12-03 |
| | |||
* | Rename textures of default mod | Perttu Ahola | 2011-12-03 |
| | |||
* | Remove iron apple from default | Perttu Ahola | 2011-12-03 |