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Age
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*
Exception handling in Lua setting get
Perttu Ahola
2011-11-29
*
Lua setting getter
Perttu Ahola
2011-11-29
*
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
*
liquid_type -> liquidtype
Perttu Ahola
2011-11-29
*
Make node definitions available to Lua
Perttu Ahola
2011-11-29
*
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
*
Fix random node definition stuff
Perttu Ahola
2011-11-29
*
Add builtin.lua
Perttu Ahola
2011-11-29
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builtin.lua
Perttu Ahola
2011-11-29
*
Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
*
Some node definitions in Lua
Perttu Ahola
2011-11-29
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Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
*
Random Lua tweaks/fixes
Perttu Ahola
2011-11-29
*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
*
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
*
Falling sand and gravel
Perttu Ahola
2011-11-29
*
Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
*
Fix crafted tools being a very tiny bit worn in default/init.lua
Perttu Ahola
2011-11-29
*
Add classic crafting recipes to default/init.lua
Perttu Ahola
2011-11-29
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Crafting definition in scripts
Perttu Ahola
2011-11-29
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Initial node definition stuff
Perttu Ahola
2011-11-29
*
Improve glass
Perttu Ahola
2011-11-29
*
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
*
Set traditional minetest durability values to tools
Perttu Ahola
2011-11-29
*
Move tool definitions to script
Perttu Ahola
2011-11-29
*
Scripting: Allow multiple global step callbacks and improve documentation
Perttu Ahola
2011-11-29
*
Handle undefined objects better
Perttu Ahola
2011-11-29
*
Scripting WIP: Add global environment step function on_step
Perttu Ahola
2011-11-29
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP; Lua entity step callback works
Perttu Ahola
2011-11-29
*
Add textures in data/textures (appeared to not have been added)
Perttu Ahola
2011-11-29
*
random scripting work-in-progress
Perttu Ahola
2011-11-29
*
Add the default.lua script
Perttu Ahola
2011-11-29
*
Move images to data/textures and fix some path stuff; hope that installation ...
Perttu Ahola
2011-11-29
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
*
Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
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*
Adding sapling texture
Mark Holmquist
2011-09-23
*
|
Rotate wielded tool the right way and modify axe graphics accordingly
Perttu Ahola
2011-09-26
*
|
added locking chest texture
darkrose
2011-09-22
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/
*
Added Iron Apple which heals 4 Hearts
sfan5
2011-09-12
*
Added Apple Trees
sfan5
2011-09-11
*
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisti...
Perttu Ahola
2011-09-06
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