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path: root/doc/client_lua_api.txt
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* Various documentation fixes (#10692)SmallJoker2020-12-10
| | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
| | | | | | | Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually.
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
| | | | Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14
| | | plus general improvements to find_node_* functions
* Continue with 5.4.0-devsfan52020-07-09
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* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-14
| | | closes #9857
* Fix small typo (#9813)oilboi2020-05-05
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* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
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* Various features and fixessfan52020-04-11
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* Implement minetest.sound_fade()sfan52020-04-11
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* Continue with 5.3.0-devsfan52020-04-05
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* [CSM] Fix and improve minetest.get_language()sfan52019-11-11
| | | | | Previously this method would accidentally reset the locale and break everything.
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-11
| | | | fixes #8068
* [CSM] Expose more env functionssfan52019-11-11
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* [CSM] Remove non-functional minetest.get_day_count()sfan52019-11-09
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* Corrections to client_lua_api.txtsfan52019-11-09
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* Introduce get_modpath() for CSMsfan52019-11-09
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* Continue with 5.2.0-devsfan52019-10-12
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* Lua API documentation: Various fixes (#8914)SmallJoker2019-09-08
| | | | | | | | | | | | Remove unusable 'minetest.setting_*' from client_lua_api.txt lua_api.txt: - Define the 'mod.conf' format - More precise 'settingtypes.txt' format reference - Document special sound files 'player_*damage' - Group, sort and add 'not_in_creative_inventory' special group - Define the 'Settings' format - Warning about incorrect byte saving in 'StorageRef' - Note about non-persistent player definitions fields - Better 'leveldiff' and 'level' group description
* doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P2019-09-05
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* Continue with 5.1.0-devsfan52019-03-04
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* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ↵Loïc Blot2019-02-26
| | | | | | (#8288)" This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
| | | | Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd "[CSM] Add functions to create particles and particlespawners."
* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
| | | | * Deprecate modpack.txt and use modpack.conf instead
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
| | | | | | | | * CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
* (client_)lua_api.txt: Rename func -> function (#7960)ClobberXD2018-12-12
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* Version scheme change: 0.5.0 -> 5.0.0 (#7449)Loïc Blot2018-06-15
| | | | * Version scheme change: 0.5.0 -> 5.0.0
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
| | | | | * CSM/SSM: Add on_mods_loaded callback
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-31
| | | | * Fix isNan on setYaw Lua call
* CSM: Remove screenshot APIred-0012018-01-23
| | | | | Reverted from commit 19960e26c672c6337f8c6ffbe27f2c6bca49750c (* [CSM] add screenshot api lua)
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-21
| | | Fixes #6939
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
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* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
| | | | | | * [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now.
* Fix spelling mistakes in client_lua_api.txtBluebird2017-11-29
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* Client lua api documentation: .md -> .txtparamat2017-11-28
| | | | | | | | | | | | For consistency, and for much improved access on Github. On Github: .md disables being able to link to a line, needed daily when quickly referring people to particular lines. Search returns results in .md files, but you cannot then click the line number to go to that line in the document, making searching difficult. Line numbers are not displayed for .md documents.
* Add disclaimer to client_lua_api.txt (#5391)rubenwardy2017-03-14
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* Add `get_wielded_item`red-0012017-03-13
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* [CSM] Add `on_punchnode` callbackred-0012017-03-13
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* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-13
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* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-13
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* [CSM] Add local formspecs. (#5094)red-0012017-03-13
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* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client